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Nov 30, 2017
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Description
not the framerate glitch


Windows


Steam

What is your game version?
228,722

Please explain your issue is in as much detail as possible.
During my stream yesterday I had a weird graphics glitch. At first I thought it was framerate drop, but when I turned FPS counter, it showed stable FPS. The glitch presented as all transport moving in jumps. You can see it at the very end of episode 12 and beginning of episode 13.
First I tried restarting the game, but it didn't help. Between episodes I rebooted my PC and changed my resolution from 4k to 1080p, but it didn't help. The glitch persisted for some time and then dissapeared.



Can you replicate the issue?
haven't tried

Attachments
 
Upvote 0
I have the same issue. where the drones teleglitch a few meters.

Tried lowering the graphics, no change.
Checked load on the computer, no significant cpu load <50%.

Tried reducing numer of drones, no change.

Same applies with the transports.

Thats a bug....
 
This behavior - drones jumping around, while the framerate is still high - is an indication of an overloaded simulation.
Which definitely shouldn't happen at these colony sizes!

Please use the in-game bug reporter (Ctrl-F1) available after the Spirit patch and make sure to attach a savegame, if that happens again.
 
What video capturing software are you using? Does it happen when that's not active?
 
Ivan-Assen, ok, thanks for the info. If happens again - will do.
AndrewT, I'm using OBS. Didn't try to start without it. Will try if happens again.

BTW, in episode 13 near 1 minute mark you can see the drones bugging, while wind turbines are working normally.
 
I was actually about to report this, glad it's already reported. I restarted my game after the power line issue seems to be fixed, but this time didn't even get as far as that last game went and started having this happen. in the previous save, I had 1k drones and somewhere around 5 sets of shuttle circles without any issues. this time I have only 300 drones and 1 shuttle circle, yet started dealing with the jumping. closing the game and reopening it seems to have cleared the jumps for at least a short while, but it does return. I'd attach a save but I'm afraid my game's heavily modded so it probably won't be helpful lol. I am pretty sure it's not the mods, though, as I'm using an almost identical modset as last time, and I didn't have issues back then