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Berkzerker

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Sep 5, 2012
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Description
Pinned objects aren't selectable or don't appear as pins.

What is your game version?
227,923

Please explain your issue is in as much detail as possible.
After the latest patch today the 16 March 2018 I cannot select anything that is pinned from the pinned buttons. In some cases the pins aren't even visible but I can confirm from selecting on the map that the objects are indeed supposed to be pinned.

None of the autosaves or regular saves work. The only one without an issue is a fresh start. I had no issues from the launch day until I started it up today (16th) with the new patch.

Link to screenshots of the issue and their explanations. https://imgur.com/a/DPrRy

Can you replicate the issue?
Everytime I load any game the issues is either I can't select the pinned objects from the pin GUI in the bottom of the screen or the pins are invisible and still not selectable but are considered as pinned from the objects info panel.

If I start a new game it appears to be fine.

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  • test.savegame.sav
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Upvote 0
Found a new issue. So I can setup key bindings to cycle through my RC vehicles which is fine. Makes it still playable but I can't setup a key binding to cycle through space shuttles that want to land and since I can't select them from the HUD it's basically become unplayable as any colonists I send from Earth are just going to die in space. Loving the game so far but this is very frustrating that I can't play!! Also, in Steam there isn't even an option to roll back the update. This would at least allow me to try it and see if it was the recent patch that caused this issue and possibly allow people to keep playing.

Sorry about the salt. Great game so far! :) Just want to play.
 
You're welcome! Figured I would give it another shot today after putting it down in frustration yesterday. So after setting up a keybinding for rovers and finding the shuttle trick I've finally got the research for Shuttles! Huge difference for me as my map has spread out resources and I needed to go with outposts in long distance locations and still no deep scanning, about 3 tiles short of the whole map.