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rodsur

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Aug 12, 2012
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Description
Weird Graphical issues

What is your game version?
227,831

Please explain your issue is in as much detail as possible.
I have various squares of uniform size on the ground, most of which doesnt render correctly.
There seem to be 4 variants.
1. a normal redbrown(i assume this is the correct rendering)
2. a normal one with a layer of white on top
3. a weird layer of green
4. a weird layer of green with some white mixed in

I also have buildings and RCs being painted pretty much all red.
Certain sections of my power cables seem to be white instead of black, these sometimes change depending on the cameras location.

System information:
Ubuntu Linux 16.04
AMD R9 290, 4 GB VRAM
16GB RAM
AMD FX-6300 6 core CPU 3.5Ghz

Running the opensource driver for the graphics.

Can you replicate the issue?
Yes, it always happens

Attachments
 

Attachments

  • Screenshot at 2018-03-17 08:23:40.png
    Screenshot at 2018-03-17 08:23:40.png
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Upvote 0
I have the same issues.

My config is :
Ubuntu 16.04.4 LTS
AMD Ryzen 7 1700X
AMD Radeon (TM) RX 480 Graphics ( 4Go VRAM )
OpenGL : 3.0
Opensource driver X.Org
16Go RAM

pxAipJT.jpg

ll14a

ll14a
 
Last edited:
I have this exact same issue, as reported in this thread (mostly Mac thread, but still)

System:
Linux/Kubuntu 17.10 (with backports)
GPU: AMD RX480
CPU: Intel i5-6600K Skylake
Mobo: ASUS Maximus VIII GENE

OP: Would you consider changing the headline into containing Linux, I think it would be easier for other users to identify the thread, as it seems that this bug manifests itself a little bit different on Linux and Mac (dunno if Windows users have encountered this issue) :)
 
OP: Would you consider changing the headline into containing Linux, I think it would be easier for other users to identify the thread, as it seems that this bug manifests itself a little bit different on Linux and Mac (dunno if Windows users have encountered this issue) :)
Excellent idea! However, as far as i can see it is not an option currently have.
 
You are all using the latest Mesa driver, is that right?
 
You are all using the latest Mesa driver, is that right?

Unsure. I haven't touched anything Mesa on my system, so I use whatever version I'm served via updates:

§ glxinfo | grep Mesa
client glx vendor string: Mesa Project and SGI
OpenGL core profile version string: 4.5 (Core Profile) Mesa 17.2.8
OpenGL version string: 3.0 Mesa 17.2.8
OpenGL ES profile version string: OpenGL ES 3.1 Mesa 17.2.8
 
Upgrading mesa from 17.2.8 to 17.3.3 fixed a lot of the issues described in this thread for me.
Still some minor things though like the mouse cursor appearing to resemble 256k color; and zooming out to the sector map has some weird blurry shaking on the terrain.
 
Upgrading mesa from 17.2.8 to 17.3.3 work for me.

If somebody need the commands to upgrade mesa :

Code:
sudo add-apt-repository ppa:ubuntu-x-swat/updates
Code:
sudo apt update && sudo apt dist-upgrade

and to check the version :

Code:
glxinfo | grep "OpenGL version"