So in what thread do we post feedback on the SVN version?
I'll put this here for now:
common/cb_types/00_cb_types.txt
The crusade conditions don't account for daedra_hermaeus (Hermaeus Mora cultist)
Code:
OR = {
#Aggressive Religions
religion = maruhkati
religion = alikr_ebonarm
religion = satakal
religion = maloocian
religion = aedric_the_beautiful
religion = pact_fundamentalist
religion = nerevarine
religion = sixth_house
religion = daedra_mehrunes
religion = daedra_molag
religion = daedra_jyggalag
religion = hist_rogue
religion = forsworn_heresy
religion = king_of_worms_cult
religion = crimson_scars
religion = dragon_cult
#religion = emperor_worship
religion = winter_wind
religion = cult_of_kaiwan
#"Normal" Religions
AND = {
OR = {
#religion = mothist
religion = alikr
religion = auri-el
religion = daedra_boethiah
religion = daedra_miraak
religion = daedra_hircine
religion = daedra_glenmorial
religion = daedra_namira
religion = daedra_peryite
religion = baan_dar
religion = hist
religion = sithis
religion = new_hand
religion = void_anuiel
religion = shani_cult
religion = kapotun_pantheon
religion = brethen
religion = cult_of_othkartho
}
OR = {
trait = zealous
trait = ruthless
trait = tyrant
trait = ambitious
trait = envious
}
}
AND = {
OR = {
religion = arcturian
religion = eight_divines
religion = nine_divines
religion = nudri-hi
religion = green_pact
religion = almsivi
religion = reclamationist
religion = reclamationist_lessons
religion = daedra_mephala
religion = daedra_meridia
religion = daedra_nocturnal
religion = daedra_nightingale
#religion = reman_cult
religion = pyandoneaic
religion = five_courts
religion = bhut_cult
}
OR = {
trait = zealous
trait = ruthless
trait = tyrant
trait = ambitious
}
}
AND = {
OR = {
religion = daedra_malacath
religion = old_gods
}
OR = {
trait = zealous
trait = ruthless
trait = tyrant
trait = ambitious
trait = strong
trait = brave
trait = envious
}
It should probably be in the first „Normal Religions” bracket.
---
common/religions/00_religion.txt
The zoroastrian_group (Khajiiti religions) have Daedra for 'bad god names'. That doesn't really fit with the theme.
Code:
evil_god_names = {
BAD_DAEDRA GOD_NIRNI
}
It could be replaced with BAD_LORKHAJ - meaning Lorkhaj (Ta'agra Lorkhan)
---
decisions/k_empire_creation.txt
The decision to create e_elsweyr (Empire of the Two Moons) is triggered by owning k_elsweyr AND k_valenwood OR k_argonia, but it only incorporates de jure k_elsweyr and k_valenwood unlike other titles (so if you form it with Argonia, it
won't be part of your de jure realm).
Code:
create_e_elsweyr = {
potential = {
independent = yes
NOT = { primary_title = { tier = EMPEROR } }
e_elsweyr = { has_holder = no }
has_landed_title = k_elsweyr
num_of_king_titles = 2
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = supernatural_decisions_open }
}
allow = {
OR = {
AND = {
ai = no
age = 21
wealth = 1000
prestige = 500
piety = 250
ruled_years = 10
}
AND = {
ai = yes
age = 25
#wealth = 250
prestige = 150
piety = 100
ruled_years = 5
}
}
culture_group = khajiit
has_landed_title = k_elsweyr
OR = {
has_landed_title = k_valenwood
has_landed_title = k_argonia
}
war = no
}
effect = {
wealth = -1000
piety = -250
prestige = 200
primary_title = {
e_elsweyr = {
grant_title = ROOT
copy_title_laws = PREV
}
}
if = {
limit = { ROOT = { has_landed_title = k_elsweyr } }
k_elsweyr = { de_jure_liege = e_elsweyr }
}
if = {
limit = { ROOT = { has_landed_title = k_valenwood } }
k_valenwood = { de_jure_liege = e_elsweyr }
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
I think a good solution would be to replace k_argonia with k_cyrodiil, and add the latter to the effects, as it makes more geographic sense to have a grouping Valenwood -
Elsweyr - Cyrodiil (besides, you're more likely to expand north a lot than east). That would make it similar with other groups like Argonia -
Morrowind + Vvardenfell - Skyrim or Skyrim -
High Rock - Hammerfell. The proposal:
Code:
create_e_elsweyr = {
potential = {
independent = yes
NOT = { primary_title = { tier = EMPEROR } }
e_elsweyr = { has_holder = no }
has_landed_title = k_elsweyr
num_of_king_titles = 2
NOT = { has_character_flag = employment_open }
NOT = { has_character_flag = edicts_open }
NOT = { has_character_flag = spellbook_open }
NOT = { has_character_flag = minor_title_open }
NOT = { has_character_flag = prisoners_open }
NOT = { has_character_flag = supernatural_decisions_open }
}
allow = {
OR = {
AND = {
ai = no
age = 21
wealth = 1000
prestige = 500
piety = 250
ruled_years = 10
}
AND = {
ai = yes
age = 25
#wealth = 250
prestige = 150
piety = 100
ruled_years = 5
}
}
culture_group = khajiit
has_landed_title = k_elsweyr
OR = {
has_landed_title = k_valenwood
has_landed_title = k_cyrodiil
}
war = no
}
effect = {
wealth = -1000
piety = -250
prestige = 200
primary_title = {
e_elsweyr = {
grant_title = ROOT
copy_title_laws = PREV
}
}
if = {
limit = { ROOT = { has_landed_title = k_elsweyr } }
k_elsweyr = { de_jure_liege = e_elsweyr }
}
if = {
limit = { ROOT = { has_landed_title = k_valenwood } }
k_valenwood = { de_jure_liege = e_elsweyr }
}
if = {
limit = { ROOT = { has_landed_title = k_cyrodiil } }
k_cyrodiil = { de_jure_liege = e_elsweyr }
}
}
revoke_allowed = {
always = no
}
ai_will_do = {
factor = 100
}
}
EDIT: Perhaps the baan_dar religion could get allow_viking_invasion = yes for a bit of variety (compensating for heresies not being fleshed out).
EDIT: Speaking of prepared invasions, why doesn't the Sheogorath cult have it? They're crazy enough to go on a rampage for the shits.