ok - after series of tests with ai I found out that its NO for all 3 q - thats to big problem IMO to continue THE Project and not the lack of modders...
If someone knows how to do this I'll be really happy to hear that - maybe there is some way i didnt tried..
If yes ill try to continue rgt system and if not then the case is closed for me.
1. 1 unit (rgt) per general is standard. I cant force the AI to give more troops to generals - even if he can controll 6. There are only few bigger stacks, mostly 3/4 units per general. I set mj. to command 3 lt. 5 and general 6 units. AI seems to ignore that..
2. I dont see any possibility to decide the sort of units in stack (game engine)
So if someone knows how to deal with pt1 (couse pt 2 is impossible to change) there still can be something done with THE Project or any other project that would like to apply 'build ure own division' system into HoI2.
Thx for any response.
Volf
If someone knows how to do this I'll be really happy to hear that - maybe there is some way i didnt tried..
If yes ill try to continue rgt system and if not then the case is closed for me.
1. 1 unit (rgt) per general is standard. I cant force the AI to give more troops to generals - even if he can controll 6. There are only few bigger stacks, mostly 3/4 units per general. I set mj. to command 3 lt. 5 and general 6 units. AI seems to ignore that..
2. I dont see any possibility to decide the sort of units in stack (game engine)
So if someone knows how to deal with pt1 (couse pt 2 is impossible to change) there still can be something done with THE Project or any other project that would like to apply 'build ure own division' system into HoI2.
Thx for any response.
Volf