Originally posted by Dimwit
SInce the CK map is focussed on a smaller part of the world, and there are more provinces, I take it that even small counties will be two/ three provinces big (if the map's as detailed as I think)?
So this means that there aren't any small one-province nations to annex.
WIll there be a limit on how much land you can take in one war? Or is that not characteristic of the era (i.e. no one will ever get to a stage of blasting an entire kingdom to pieces)?
And do you think you can you still DoW without a CB, but take big stab hits or the equivalent?
In Middle Ages most annexions didn't occur by war. They did occur mostly by marriage and unions. It has been said by scholars that Philippe IV annexed most of today France's territory by marriage instead of conquest. So no, you shouldn't be wrecking havoc in another dynasty's kingdom by war at all, unless the war against a dynasty is total, and even then it occured that vassals switch sides quite often. Decentralization and personalized property of land gives feodalism a dynamism which is quite absent in EU, since all seized territories are considered possession of the state.
Honestly, annexions were quite rare in the Dark Ages. Frontiers were "built" over allegance of a local lord to a sovereign overlord. Frontiers were thus quite diffused and uncontrolled, territory consisting of property of numerous vassals obeying to their liege. Of course, most vassals did what they wanted in their land, it was their right.
It will change when sovereigns will force lords to live in the Capital, where he can watch them, and give them revenues from the budget with conditions assorted, instead of direct funds from their land, thus giving them means for private wars or rebellion.
So here are my general propositions for now :
1. Peace treaty should include obligation for a beaten lord which has already taken an oath to you to reside in the Capital, without losing his possession over his land. These propositions should be possible during peace time also.
2. Peace treaty should include the proposition for a titled lord to simply switch side and take oath of allegance to you, without any penalty.
3. Peace treaty should include the former proposition, with penalties possible if he refuses.
4. Peace treaty should not be over annexation of any land unless the land is free already, heathen or the titled lord owning it changes side.
5. Execution, ransomning, detainment and judgement by the peers for treason should be possible, although with different consequences for the dynasty.
6. Actions and types of chosen peace treaties should always sparks consequences. Example, to dispossess a popular and respectful enemy should enrage vassals, while a lenient peace should spark sympathy - or thoughts that you may be a weak and undecisive ruler.
Drakken