I'm just wondering what sort of tech we'll be looking at in the game. Obviously, post-modern technology, but I'm wondering if we're looking at a Master of Orion sort of technological tree where you have weapons that can destroy entire planets at the end of it, or if we're looking at something closer to other Paradox games where tech means minimal, gradual enhancement to your units that can mean victory centuries down the line if you continue to advance faster than your enemies.