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Two really positive things I must say - with the newest EU2 and Aberration betas - 1) The game is really, really stable - 2) I don't see the same countries doing well every game. The winners/losers vary, much more than in normal EU2 (IMHO).
 
artemis667 said:
Two really positive things I must say - with the newest EU2 and Aberration betas - 1) The game is really, really stable - 2) I don't see the same countries doing well every game. The winners/losers vary, much more than in normal EU2 (IMHO).

Agreed on both counts.

Although I have noticed that Bavaria tends to dominate a bit too easily if they survive until 1480. I think it is the 10000 land investment they get right before firearms arrive, but I could be taking the piss (naturally :)).
 
First off let me say I love aberration, and has actually made me sign up for the board after a while lurking. Its new and a breath of fresh air that EU2 needed. With this I thought I might add my 2 cents to help out with the game I am playing right now.

I am playing Egypt/mem (I picked Egypt when the spilt happened cause I like the name better) just so I could try them out and also so I could watch Europe develop without my influence. It is now 1580 and here are some of my observations from this game, with some things from other games I have noticed.

- UoK was roughed up in the first 50 years or so from a combination of scotland, norway, and finland. I think this is cause that the UoK has no friends right around it and makes enemies very quickly.

- Bavaria controls most of german and all of the netherlands, except the very north of german which is under the league. I personally am somewhat concerned about bavaria being a new blob nation, since it seems to gobble up large tracks of land in all directions. Oh and since it grapped up swabia early, it had 3 weapon factories by 1500!! and is now at least 5 lvls above everyone else.

-France is a mess with burgandy controlling most of it, but savoy is still around with all of its cores. Britteny was gobbled up by burgandy and grenada, which has expanded up the west coast to Brittney old capital.

- For the first time Ukraine didn't form, and poland actually lived and took over most of the golden horde. Kiev won the first war and ended up getting taken over by poland. I like this cause it certainly different.

- Italy is mostly controlled by Papal and bavaria (it diped tuscany). I like what happens in italy, sometimes papal wins, sometimes milo wins, sometimes sicily, its a great place to play. Although I do have two questions about two events. Sicily event 201710 seems to create two COT in sicily. Also Genona event 201131 "Occupation of Alexandria" seems for the most part imposable since most of the time Alexendria is going to be the capital of Mameluk and so your going to have to take most of the country. Just commenting about it.

- The Byzantium formed nicely at first, then got owned by a combined assault by calipant and hungry. It has since taken most of turkey back, but only owns its capital in Europe.

Overall this is defiantly one of the most interesting mods I have play and enjoy it very much, I just figured that I might as well put my two cents in.
 
@ MM and Artemis667:

Yup, apart from Pol, Lit and Mus pesky renaissance tries, everything looks good.

@ DSMyers1:

I am working on the rest of the world, but it won´t be much apart from an integration of standard Eu2 into Aberration. Aberration is Europe aberrated only.

@ Billdo:

The UoK is even more lonely than Sweden in the GC, yup. Even the TO is merely neutral towards them and Bavaria is simply too occupied. Gotta check what to do about that.

Sicily event 201710 seems to create two COT in sicily.

Two Cots, you´re sure?
 
TheArchduke said:
Two Cots, you´re sure?

About 2 minutes ago, I found this bug myself.

Hungary event #201821, which is triggered by the Sicily CoT event, has the wrong nation tag. It is currently country = SIC when it should be country = HUN.

Code:
event = {
	id = 201821
	random = no
	country = HUN
	name = "Ragusa looses importance"
	desc= "With Ragusa quickly loosing her importance as a trading power, Hungary was quick to fill the gap, taking over some adriatic trade using her good relations with Sicily and her big own market along the Danube."

	action_a = {
		name  = "Superb" 
		command = { type = stability value = 1 }
		command = { type = domestic which = mercantilism value = 2 }
		command = { type = cot which = -2 }
	}
}

I think this is how the event should look.
 
Billdo said:
Bavaria controls most of german and all of the netherlands, except the very north of german which is under the league. I personally am somewhat concerned about bavaria being a new blob nation, since it seems to gobble up large tracks of land in all directions. Oh and since it grapped up swabia early, it had 3 weapon factories by 1500!! and is now at least 5 lvls above everyone else..

I've noticed this too, but I'm going to have to talk pretty quickly to convince people that Bavaria is a monster.

Billdo said:
Italy is mostly controlled by Papal and bavaria (it diped tuscany). I like what happens in italy, sometimes papal wins, sometimes milo wins, sometimes sicily, its a great place to play. Although I do have two questions about two events.

And two of the italian powers don't even have events yet. :)

Billdo said:
Sicily event 201710 seems to create two COT in sicily. Also Genona event 201131 "Occupation of Alexandria" seems for the most part imposable since most of the time Alexendria is going to be the capital of Mameluk and so your going to have to take most of the country. Just commenting about it.

The Genoa event you are talking about is already changed in the next beta. It is quite a bit more reasonable now... and probably more annoying for the mamelukes as well.

Billdo said:
The Byzantium formed nicely at first, then got owned by a combined assault by calipant and hungry. It has since taken most of turkey back, but only owns its capital in Europe.

The Byzantine Empire is getting pulverized by Hungary in my game as well. This may be another balance issue we'll have to look at. I actually think Poland is partly to blame for this, as he is really chummy with Hungary in my game.
 
TheArchduke said:
The UoK is even more lonely than Sweden in the GC, yup. Even the TO is merely neutral towards them and Bavaria is simply too occupied. Gotta check what to do about that.

Out of 4 trials, I've seen the UoK get smacked around badly about 3 times, and hold her own once. I have yet to see Norway survive more than 30 years.

What I think we should do is stick the UoK in Scotland's alliance with Norway at the start of the scenario. We will have to raise the starting relations between Norway and UoK, but I think we could kill two birds with one stone.

I don't think its far-fetched either. We could say that it is the Scotish inheritance of Norway that drives a wedge into the alliance.
 
Medicine Man said:
About 2 minutes ago, I found this bug myself.

Check.
 
Medicine Man said:
Out of 4 trials, I've seen the UoK get smacked around badly about 3 times, and hold her own once. I have yet to see Norway survive more than 30 years.

What I think we should do is stick the UoK in Scotland's alliance with Norway at the start of the scenario. We will have to raise the starting relations between Norway and UoK, but I think we could kill two birds with one stone.

I don't think its far-fetched either. We could say that it is the Scotish inheritance of Norway that drives a wedge into the alliance.

Actually the first wedge would be that Norway refused to be even a vassal of KAL.., but lacking other friends.. unless we join them in unholy alliance with T.O. , citing their mutual need to keep Finland and Hansa of their backs while expanding where they really want to go..
 
Mughals should from like in the normal GC. Rest of the world won´t be aberrated.
 
Nikolai II said:
Actually the first wedge would be that Norway refused to be even a vassal of KAL.., but lacking other friends.. unless we join them in unholy alliance with T.O. , citing their mutual need to keep Finland and Hansa of their backs while expanding where they really want to go..
If so, the TO should lose their core on Estland, since it's owned by the UoK and will not make it a healthy alliance.
 
Yeah, I notice. It seems there are no events for the RotW. Should the standard Paradox ones be included?
Also the Colonization isn't doing so well. I'm now on the 4th or 5th hands off game and colonies seem to be an afterthought. The AIs do not really seem to do much in the new world, just trading posts. Eire gets does Brazil pretty well, but other than that there are only Caribbean islands and a patchwork along the coasts. None actuall fight the native nations. Should someone try to take out the Aztecs and or Inca? That could be a pretty neat event chain. Also, someone should try to colonize NA heavily, rather than just a few colonies or trading posts.

I speak as a strictly SP who likes a challenge....

BTW, I am trying different Aggresivenesses and difficulties for the hands-off games. I'll let you know if I can remember after they're done..... :rolleyes:
 
DSMyers1 said:
I speak as a strictly SP who likes a challenge....

BTW, I am trying different Aggresivenesses and difficulties for the hands-off games. I'll let you know if I can remember after they're done..... :rolleyes:

I guess the nations are too evenly matched and too busy fighting eachothers to colonize - and the AI is notoriously not really good in colonizing.. Maybe all nations should get colonizer AIs from 1600-1650 or so with warmonger thirded to make room for colonization ;)

As for remembering stuff.. make a list.. or name the savegame for the settings. (Else the settings are listed in the first lines of the savegame, 0 = lowest, 4 = highest setting)
 
Nikolai II said:
I guess the nations are too evenly matched and too busy fighting eachothers to colonize - and the AI is notoriously not really good in colonizing.. Maybe all nations should get colonizer AIs from 1600-1650 or so with warmonger thirded to make room for colonization ;)

As for remembering stuff.. make a list.. or name the savegame for the settings. (Else the settings are listed in the first lines of the savegame, 0 = lowest, 4 = highest setting)

Ehh, of course. I just never thought to look in the saves.

I think we need some Leagues against Bavaria. In all 4 games they are #1, even the one I had force annexation off for the first 100 years. Since then they have annexed almost all of Germany in 40 years. They are unstoppable in 3 of the 4, and the one that I ran to 1820 they won with 3200 VPs, with China a close second (remember, they get no events and so had annexed most of east Asia. I think even I could do a WC from the start they are getting from 1450-1550!

So I think some Leagues should form, perhaps all the north German states in existence should form an alliance and declare war when they have reached a certain size/BB. Or maybe some other method....

And I do think Granada is a bit overpowered...

After about 1600 things tend to slow down, as there are no minors left, and colonization is not so common.
 
DSMyers1 said:
Ehh, of course. I just never thought to look in the saves.

I think we need some Leagues against Bavaria. In all 4 games they are #1, even the one I had force annexation off for the first 100 years. Since then they have annexed almost all of Germany in 40 years. They are unstoppable in 3 of the 4, and the one that I ran to 1820 they won with 3200 VPs, with China a close second (remember, they get no events and so had annexed most of east Asia. I think even I could do a WC from the start they are getting from 1450-1550!

So I think some Leagues should form, perhaps all the north German states in existence should form an alliance and declare war when they have reached a certain size/BB. Or maybe some other method....

And I do think Granada is a bit overpowered...

After about 1600 things tend to slow down, as there are no minors left, and colonization is not so common.

Bavaria are tricky to balance... if you don't give them enough goodies, they'll probably just collapse early four times out of five - that's not what we want.
I think the solution is to give them some handicaps that start kicking in in the sixteenth century - maybe some general negative events, possibly a dutch insurgency or something.

Granada are maybe a bit stronger than average, but not extremely so. I think they'll be okay.

The rest of the world - well, we weren't going to aberrate them. Maybe the China issue could be solved by a random event that will (randomly of course) hit non-Europeans with a countrysize over 20 - having a selection of *really* nasty effects:
Something like Option A - Inflation +5, Revoltrisk +10 for 15 years, 5 revolts, -2 centralization
Option B - Inflation +15, Gold -2000, -4 centralization
Option C - 30 revolts, revoltrisk +25 for 5 years, +3 centralization

Since our Middle Eastern and North African countries will be 'European', this sort of solution should achieve a desired result.
 
artemis667 said:
The rest of the world - well, we weren't going to aberrate them. Maybe the China issue could be solved by a random event that will (randomly of course) hit non-Europeans with a countrysize over 20 - having a selection of *really* nasty effects:
Something like Option A - Inflation +5, Revoltrisk +10 for 15 years, 5 revolts, -2 centralization
Option B - Inflation +15, Gold -2000, -4 centralization
Option C - 30 revolts, revoltrisk +25 for 5 years, +3 centralization

Since our Middle Eastern and North African countries will be 'European', this sort of solution should achieve a desired result.
I'd rather see some vanilla China events introduced (is there anyone except China and Timurids/Mughals that will be affected anyway?)