Two really positive things I must say - with the newest EU2 and Aberration betas - 1) The game is really, really stable - 2) I don't see the same countries doing well every game. The winners/losers vary, much more than in normal EU2 (IMHO).
artemis667 said:Two really positive things I must say - with the newest EU2 and Aberration betas - 1) The game is really, really stable - 2) I don't see the same countries doing well every game. The winners/losers vary, much more than in normal EU2 (IMHO).
Sicily event 201710 seems to create two COT in sicily.
TheArchduke said:Two Cots, you´re sure?
event = {
id = 201821
random = no
country = HUN
name = "Ragusa looses importance"
desc= "With Ragusa quickly loosing her importance as a trading power, Hungary was quick to fill the gap, taking over some adriatic trade using her good relations with Sicily and her big own market along the Danube."
action_a = {
name = "Superb"
command = { type = stability value = 1 }
command = { type = domestic which = mercantilism value = 2 }
command = { type = cot which = -2 }
}
}
Billdo said:Bavaria controls most of german and all of the netherlands, except the very north of german which is under the league. I personally am somewhat concerned about bavaria being a new blob nation, since it seems to gobble up large tracks of land in all directions. Oh and since it grapped up swabia early, it had 3 weapon factories by 1500!! and is now at least 5 lvls above everyone else..
Billdo said:Italy is mostly controlled by Papal and bavaria (it diped tuscany). I like what happens in italy, sometimes papal wins, sometimes milo wins, sometimes sicily, its a great place to play. Although I do have two questions about two events.
Billdo said:Sicily event 201710 seems to create two COT in sicily. Also Genona event 201131 "Occupation of Alexandria" seems for the most part imposable since most of the time Alexendria is going to be the capital of Mameluk and so your going to have to take most of the country. Just commenting about it.
Billdo said:The Byzantium formed nicely at first, then got owned by a combined assault by calipant and hungry. It has since taken most of turkey back, but only owns its capital in Europe.
TheArchduke said:The UoK is even more lonely than Sweden in the GC, yup. Even the TO is merely neutral towards them and Bavaria is simply too occupied. Gotta check what to do about that.
Medicine Man said:About 2 minutes ago, I found this bug myself.
TheArchduke said:@ DSMyers1:
I am working on the rest of the world, but it won´t be much apart from an integration of standard Eu2 into Aberration. Aberration is Europe aberrated only.
Medicine Man said:Out of 4 trials, I've seen the UoK get smacked around badly about 3 times, and hold her own once. I have yet to see Norway survive more than 30 years.
What I think we should do is stick the UoK in Scotland's alliance with Norway at the start of the scenario. We will have to raise the starting relations between Norway and UoK, but I think we could kill two birds with one stone.
I don't think its far-fetched either. We could say that it is the Scotish inheritance of Norway that drives a wedge into the alliance.
If so, the TO should lose their core on Estland, since it's owned by the UoK and will not make it a healthy alliance.Nikolai II said:Actually the first wedge would be that Norway refused to be even a vassal of KAL.., but lacking other friends.. unless we join them in unholy alliance with T.O. , citing their mutual need to keep Finland and Hansa of their backs while expanding where they really want to go..
TheArchduke said:Mughals should from like in the normal GC. Rest of the world won´t be aberrated.
DSMyers1 said:I speak as a strictly SP who likes a challenge....
BTW, I am trying different Aggresivenesses and difficulties for the hands-off games. I'll let you know if I can remember after they're done.....![]()
Nikolai II said:I guess the nations are too evenly matched and too busy fighting eachothers to colonize - and the AI is notoriously not really good in colonizing.. Maybe all nations should get colonizer AIs from 1600-1650 or so with warmonger thirded to make room for colonization
As for remembering stuff.. make a list.. or name the savegame for the settings. (Else the settings are listed in the first lines of the savegame, 0 = lowest, 4 = highest setting)
DSMyers1 said:Ehh, of course. I just never thought to look in the saves.
I think we need some Leagues against Bavaria. In all 4 games they are #1, even the one I had force annexation off for the first 100 years. Since then they have annexed almost all of Germany in 40 years. They are unstoppable in 3 of the 4, and the one that I ran to 1820 they won with 3200 VPs, with China a close second (remember, they get no events and so had annexed most of east Asia. I think even I could do a WC from the start they are getting from 1450-1550!
So I think some Leagues should form, perhaps all the north German states in existence should form an alliance and declare war when they have reached a certain size/BB. Or maybe some other method....
And I do think Granada is a bit overpowered...
After about 1600 things tend to slow down, as there are no minors left, and colonization is not so common.
I'd rather see some vanilla China events introduced (is there anyone except China and Timurids/Mughals that will be affected anyway?)artemis667 said:The rest of the world - well, we weren't going to aberrate them. Maybe the China issue could be solved by a random event that will (randomly of course) hit non-Europeans with a countrysize over 20 - having a selection of *really* nasty effects:
Something like Option A - Inflation +5, Revoltrisk +10 for 15 years, 5 revolts, -2 centralization
Option B - Inflation +15, Gold -2000, -4 centralization
Option C - 30 revolts, revoltrisk +25 for 5 years, +3 centralization
Since our Middle Eastern and North African countries will be 'European', this sort of solution should achieve a desired result.