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fj44

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Aug 31, 2005
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I played DAIM Bigpack as the UK. By July 1942, Germany still has not declared war on the Soviet Union. This may be because I brought Republican Spain into the allies, and placed 24 UK and 12 Spanish divisions in Bilbao in September 1940, just after the Vichy event fired. The Germans built up 40 or so divisions in response. By October 1941, when Japan declared war on both allies and USA, Germany had 85 divisions, while the Allies had 62 divisions. The USA joined the Allies, and instead of attacking Japan, sends its forces to Spain.

Current Force Composition (Mid 1942):
Allies:
UK: 9 Inf, 1 HQ
US: 6 Mot, 44 Inf, 1 Mar, 3 Mtn, 10 Arm, 9 Cav, 1 Mec
SPR: 7 Inf, 1 Mil, 1 L-Arm
CAN: 6 Inf, 1 Arm
GRE: 2 Inf
NZ: 3 Inf
LIB: 1 Inf

Germany:
1 HQ
89 Inf
19 Arm
3 L-Arm
6 Mtn
5 Mot
1 Mil
1 Cav

World War One-style trench warfare has sprung up on the Franco-Spanish border. This is disgusting, though not your fault.

Regardless, I normally have lots of fun playing against a decent AI. Thanks for all your hard work.
 
I know that having to fight against Spain when the Soviet Union is untouched is poison for the AI. The AI rarely manages to handle this second front in difficult terrain and I couldn't find a way to make it better yet. :eek:o
But the german division stats seem awfully low, could it be that they gave away a lot of expeditionary corps to Italy or something? Which scenario did you play?
 
G'Kar said:
I know that having to fight against Spain when the Soviet Union is untouched is poison for the AI. The AI rarely manages to handle this second front in difficult terrain and I couldn't find a way to make it better yet. :eek:o
But the german division stats seem awfully low, could it be that they gave away a lot of expeditionary corps to Italy or something? Which scenario did you play?

The reason why the German count was low was because I launched a second front in the Adriatic. I counted at least sixty german divisions in Yugoslavia and thirty in italy, staring across the Gulf of Palermo at the unoccupied beaches of Sicily and the Royal Navy. I always play the Grand Campaign.

Again, let me thank you for the work you have done with the AI. It makes every GC much more enjoyable.

Another side issue I have is the problem with the UK and US dropping dozens of divisions in an amphibious assault, and leaving them there to be destroyed. That may be an issue with the code though...
 
And thanks to you for your feedback and your nice words, it's good to hear from our users from time to time. :)


fj44 said:
Another side issue I have is the problem with the UK and US dropping dozens of divisions in an amphibious assault, and leaving them there to be destroyed. That may be an issue with the code though...
Yes, the AI is often very hesitant to broaden the landing zone and to really take advantage from the landing. AFAIK it's not better with the standard AI so it seems to be a hardcoded problem - maybe 1.3 will help.