Too bad
Damn, damn, damn. I would have thought it wouldn't have been too hard to change the graphics and simply duplicate the Sinic graphics. Too bad. I wince every time I look at the Indian style buildings and units. Its understandable for the Indianized SEA nations, but Dai Viet?
If not a CoT in Hoi An, then I would say SEA still needs a CoT in the area. Maybe Malacca? though Hoi An would come in a close second since it was such a popular port for both the East Asian nations as well as SEA and Europe. China should *definitely* get its own CoT though. I would argue for a seaport though at Hoi An (not simply a naval port).
Yes, I believe Japan at the time had a population base of, what?, 40 million? Dai Viet's population should also be comparable to this number. Large yearly income, offset by the inevitable rise in discontent and peasant uprisings. It would also solve the problem of supporting overly large armies, which I believe someone complained of in another thread (supporting huge numbers of Japanese troops). What's the game population like in Nippon in IGC? I haven't actually checked that out yet.
No, I think Champa was a Khmer empire (though I could be wrong). Champa wasn't entirely extinguished until 1720 under the Tay Son Dynasty (about the time when the capital was moved to Hue). Its just during the time of the game that the Viets are pressing Champa pretty hardcore.
It really is too bad about the limited ID tags, damn. The only real way to limit China's power without introducing artificial limits is to introduce its historical neighbors. It would also be far more enjoyable to play in Asia that way. As it is now, there's not really too much wheeling and dealing. It also just feels pretty wrong leaving out Corea and Tibet (and company). The entire Asian dynamic feels off kilter.
I also don't like the concept of tech restrictions. It smacks of Eurocentric chauvinism though granted this game is "Europa Universalis." The Asian civilizations were advanced, they simply didn't advance as quickly as Europe when they underwent the European Renaissance. Much like the ballyhooed myth that even though the Chinese invented gunpowder, all they did with it was play with firecrackers.
All I can think of is to start an IGC Asian Empires option like IGC and IGC1520 in order to incorporate a more fleshed out and dynamic Asia.
Ah well. Here's to wishing.
Damn, damn, damn. I would have thought it wouldn't have been too hard to change the graphics and simply duplicate the Sinic graphics. Too bad. I wince every time I look at the Indian style buildings and units. Its understandable for the Indianized SEA nations, but Dai Viet?
If not a CoT in Hoi An, then I would say SEA still needs a CoT in the area. Maybe Malacca? though Hoi An would come in a close second since it was such a popular port for both the East Asian nations as well as SEA and Europe. China should *definitely* get its own CoT though. I would argue for a seaport though at Hoi An (not simply a naval port).
Yes, I believe Japan at the time had a population base of, what?, 40 million? Dai Viet's population should also be comparable to this number. Large yearly income, offset by the inevitable rise in discontent and peasant uprisings. It would also solve the problem of supporting overly large armies, which I believe someone complained of in another thread (supporting huge numbers of Japanese troops). What's the game population like in Nippon in IGC? I haven't actually checked that out yet.
No, I think Champa was a Khmer empire (though I could be wrong). Champa wasn't entirely extinguished until 1720 under the Tay Son Dynasty (about the time when the capital was moved to Hue). Its just during the time of the game that the Viets are pressing Champa pretty hardcore.
It really is too bad about the limited ID tags, damn. The only real way to limit China's power without introducing artificial limits is to introduce its historical neighbors. It would also be far more enjoyable to play in Asia that way. As it is now, there's not really too much wheeling and dealing. It also just feels pretty wrong leaving out Corea and Tibet (and company). The entire Asian dynamic feels off kilter.
I also don't like the concept of tech restrictions. It smacks of Eurocentric chauvinism though granted this game is "Europa Universalis." The Asian civilizations were advanced, they simply didn't advance as quickly as Europe when they underwent the European Renaissance. Much like the ballyhooed myth that even though the Chinese invented gunpowder, all they did with it was play with firecrackers.
All I can think of is to start an IGC Asian Empires option like IGC and IGC1520 in order to incorporate a more fleshed out and dynamic Asia.
Ah well. Here's to wishing.