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:KapoZach III

Recruit
Jun 11, 2023
3
15
i and so many thousands of others long awaited the CK3 port onto console, which is why over the past year or so that we’ve been able to experience your game, it has left us with nothing but the feeling of disappointment and disgust. as a day 1 player i have experienced almost every bug, certainly all the game breaking ones and i can attest that not a single one has been fixed even though there are literal compiled lists of them all and its been more than a year. while i know there are alot of issues it is inexcusable to see the lack of effort for a product we spent significant money on. almost forgot to mention the clear greed of the new dlc, it has made the game literally unplayable and was clearly not been play tested. sorry for the ramble im not a good writer. I HIGHLY recommend checking the console subreddit as we post most of our grievances there. oh yea my question is, can anyone but a shitty lab-42 dev explain to me why the state of the console edition is so bad.
 
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i and so many thousands of others long awaited the CK3 port onto console, which is why over the past year or so that we’ve been able to experience your game, it has left us with nothing but the feeling of disappointment and disgust. as a day 1 player i have experienced almost every bug, certainly all the game breaking ones and i can attest that not a single one has been fixed even though there are literal compiled lists of them all and its been more than a year. while i know there are alot of issues it is inexcusable to see the lack of effort for a product we spent significant money on. almost forgot to mention the clear greed of the new dlc, it has made the game literally unplayable and was clearly not been play tested. sorry for the ramble im not a good writer. I HIGHLY recommend checking the console subreddit as we post most of our grievances there. oh yea my question is, can anyone but a shitty lab-42 dev explain to me why the state of the console edition is so bad
I agree with the OP, being able to save or have autosave work so we can PLAY THE GAME would be nice.
 
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Considering nothing has been communicated out regarding the state of affairs moving forward. As well as the lack of bugfixing. I'd say trying to tell our dissatisfaction with the console version of the game to PDX is the way to go. And considering the lack of discussions over there as well. I'd say going there will do nothing as well.


With Royal Court we can't play for any meaningful amount of time as the game crashes at least every other month. Maybe you get a year without issues to start with. If you're lucky. And that 'patch' they shoved out the door fixed nothing, but added music stuttering of all things. Overall if they could bother to fix the save game issues I'd at least be able to play it. But even then, there are several issues with Royal court as well. Tooltip doesn't work there for some reason. Nor can you check a character involved in the events.

Sooner or later PDX will have to decide if they want this port to be a thing or if they don't give a shit. And if it's the latter. Say it, don't drag this out more.
 
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Just prefacing this by saying I've never played the console edition personally.

Ultimately the reason a console version exists is because there was money on the table. In other words, PDX number crunchers agreed that the employee time-on-task it would take to develop and support a port for consoles would be outweighed by the sales of the port, generating a relatively unrisky profit.

If the console edition is as buggy as people tend to claim, then "bad" and "shitty" slowly morph from subjective terms to objective ones. That is, if enough of the consumer base threatens to stop supporting the console port via future DLCs--or as was the case with Cyberpunk 2077, refunds, which PDX seems to have avoided with their port release being good enough on release--then "bad" starts to become an objective term that conflicts with how risky the profit margin is or will be.

At this juncture, the people calling it "bad" might just be a vocal minority who are only realizing too late that DLCs aren't as stable as the base game that they first bought. If it's bad enough that they can get a refund in time, then maybe the port profit becomes too risky to continue. But if releases are just stable enough to elapse the refund window, then the money's not going back to the consumer, and there's time for the port developers to get their act together, or at the very least, get the next DLC stable enough to elapse the next release's refund window. Because if a release is so unstable that enough people request refunds within the first day of purchase, that will turn a vocal minority into an objective risk to the port's profit.
 
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The game was stable before Royal Court and the last auto update that came out at the same time. Whether or not a console player bought Royal Court they received the auto update unless they told their console ahead of time not to install. These will though whenever their console does update the game unless a fix is released.

Unfortunately we cannot just go back to the previous version.

There are some lucky console owners who say they are not experiencing the crashes, but many are.
 
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There was a patch an update for the game on PS5 last night or this morning not sure.. it made things worse.. I could limp along before occasionally having to repeat a year.. now it just randomly crashes, and is more consistent on its Auto Save crash.. we wanted consistency but not for the crashes. It's only as sad as it is because this was a great game. Now its unplayable until fixed. And by the time that rolls out I will most likely have moved onto the next game. sad.
 
Just prefacing this by saying I've never played the console edition personally.

Ultimately the reason a console version exists is because there was money on the table. In other words, PDX number crunchers agreed that the employee time-on-task it would take to develop and support a port for consoles would be outweighed by the sales of the port, generating a relatively unrisky profit.

If the console edition is as buggy as people tend to claim, then "bad" and "shitty" slowly morph from subjective terms to objective ones. That is, if enough of the consumer base threatens to stop supporting the console port via future DLCs--or as was the case with Cyberpunk 2077, refunds, which PDX seems to have avoided with their port release being good enough on release--then "bad" starts to become an objective term that conflicts with how risky the profit margin is or will be.

At this juncture, the people calling it "bad" might just be a vocal minority who are only realizing too late that DLCs aren't as stable as the base game that they first bought. If it's bad enough that they can get a refund in time, then maybe the port profit becomes too risky to continue. But if releases are just stable enough to elapse the refund window, then the money's not going back to the consumer, and there's time for the port developers to get their act together, or at the very least, get the next DLC stable enough to elapse the next release's refund window. Because if a release is so unstable that enough people request refunds within the first day of purchase, that will turn a vocal minority into an objective risk to the port's profit.

When the game was first released on console it was an absolute mess and crashed constantly. They fixed that and I’m grateful.

I didn’t get Royal Court, I’m just not that interested in DLC’s. But it’s broken and unplayable again after the update. That’s why this is so frustrating. Yeah there were some bugs but most of us could cruise along to 1453 with few issues. Maybe some people aren’t experiencing this. You could probably make it to the end if you stayed a 6 county duke forever. That’s just not how most people play.