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Scenario doesn't load, looks like locale problem

I've tried to install 0.4 and couldn't start it.

Original installation clean copy, unpacked all the files from TBS0.4Sickle.rar.

The game crashes after message "cУte d'ivoire.inc not found" (+Ignore), looks like game uses system localization (russian in my case) and doesn't load that encoding correct.
Tried to rename/remove/fix filename in "thebrokenstar.eug", scenario just crashes with no message.

All the other scenarios work fine.
 
Well it is supposed to be an ô not У. I could not find any other use of ô in any files, so once you rename that file it should work. Right now TBS isn't really playable; all the techs still need to be redone and only a few countries have proper ministers (and those aren't in 0.4)
 
Well it is supposed to be an ô not У. I could not find any other use of ô in any files, so once you rename that file it should work. Right now TBS isn't really playable; all the techs still need to be redone and only a few countries have proper ministers (and those aren't in 0.4)
Yep, the current is mainly a tool for the crew.
Will there be any Soviet landings in Seattle in this mod?
Would be awesome like in World In Conflict:)

Yes.
 
> Well it is supposed to be an ô not У. I could not find any other use of ô in any files, so once you rename that file it should work.

I've tried to rename that file and reference to it in thebrokenstar.eug - it didn't work.

> Right now TBS isn't really playable; all the techs still need to be redone and only a few countries have proper ministers (and those aren't in 0.4)

Yes I know and that's why I tried to install it - I'm ready to provide some scripted events/ministers (russia-related), I just need some base to test it-)
 
> Well it is supposed to be an ô not У. I could not find any other use of ô in any files, so once you rename that file it should work.

I've tried to rename that file and reference to it in thebrokenstar.eug - it didn't work.

> Right now TBS isn't really playable; all the techs still need to be redone and only a few countries have proper ministers (and those aren't in 0.4)

Yes I know and that's why I tried to install it - I'm ready to provide some scripted events/ministers (russia-related), I just need some base to test it-)

I attached a hotfix, tell me if it works.

GREAT! :D

Please say if Yugoslavia will fall apart or will there be a event that says SU comes with help if they join Warsaw Pact.

I haven't created that, but since I earlier stated that there will be many ahistorical options too, I'm planning to do similar events. Might as well do that one you suggested.

As for the WiC-style invasion, I've written an event that fires if the USSR controls Vladivostok and is at war with the U.S. It has an offset of 185, so it doesn't always fire right away (of course it depends on when you get into war, if it is exactly on the day when it checks the conditions again, then its imminent). There are two choices, of which the first one gives 20 transports and some divisions. The other one doesn't do anything ("Abandon the idea of an invasion", that's the name for the second option).
 

Attachments

  • TBSIvoire.rar
    200,5 KB · Views: 61
Will the Gulf war be represented? Also it may be a decent battle-scenario if you plan on making more battle-scenarios.
 
Will the Gulf war be represented? Also it may be a decent battle-scenario if you plan on making more battle-scenarios.

I have been thinking about the Gulf War. The current start date is AFTER the invasion of Kuwait by Iraq, at a time when the USA and other nations are sending troops to Saudi Arabia, but while negotiations are still ongoing.

For Events:

December 17th - Iraq gets event for UN Deadline -> Iraqi choice to give up or not

January 3rd - US gets event for "war footing" RE:Iraq. Historically US started censoring the press about Iraq/Kuwait after an Admiral accidentally revealed some classified info that got published.

January 9th - Last Iraqi Chance for Peace

January 17th - US declares war

The US did almost a month of Air attacks before the Ground assault began on February 14th. There's no real way to simulate that ingame. War is War...

The Iraqi "Victory" would mainly consist of holding onto Kuwait until some date. NATO victory would be liberating Kuwait and pushing into Iraq.


There are also a ton of "flavor events". Think Nurse Nayirah.
 
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Sounds nice. Are those just plans or have you written them already?

Another part which needs work is IC. France for example should have a lot higher IC.
 
1990 GDP Statistics said:
# 1 United States: $5,757,200,000,000.00 1990
# 2 Japan: $3,018,112,000,000.00 1990
# 3 Germany: $1,707,383,000,000.00 1990
# 4 France: $1,239,256,000,000.00 1990
# 5 Italy: $1,133,407,000,000.00 1990
# 6 United Kingdom: $989,524,100,000.00 1990
# 7 Canada: $574,191,800,000.00 1990
# 8 Spain: $520,969,300,000.00 1990
# 9 Russia: $516,814,300,000.00 1990
# 10 Brazil: $461,951,800,000.00 1990
# 11 China: $354,644,400,000.00 1990
# 12 Australia: $319,264,700,000.00 1990
# 13 India: $316,937,400,000.00 1990
# 14 Netherlands: $307,383,600,000.00 1990
# 15 Korea, South: $263,777,100,000.00 1990

GDP is a good base to start with, although I have a hard time seeing Japan with twice the IC of Germany...

Actually, we could give Japan a much higher IC penalty than other nations, as Japan has serious military restrictions dating back to WW2.

If we set the USA as having 450 IC and base everybody off that, then $12,793,777,800 of GDP is worth 1IC. Japan would get 236, but probably should have an effective IC of no more than 40. Germany would be at 133. France, however, is at 97. South Korea would only be at 21...

So perhaps we need to "neuter" the US.

EDIT: Definitely, since if we used that formula the US would have 763 IC by the year 2000...
 
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GDP is a good base to start with, although I have a hard time seeing Japan with twice the IC of Germany...

Actually, we could give Japan a much higher IC penalty than other nations, as Japan has serious military restrictions dating back to WW2.

If we set the USA as having 450 IC and base everybody off that, then $12,793,777,800 of GDP is worth 1IC. Japan would get 236, but probably should have an effective IC of no more than 40. Germany would be at 133. France, however, is at 97. South Korea would only be at 21...

So perhaps we need to "neuter" the US.

EDIT: Definitely, since if we used that formula the US would have 763 IC by the year 2000...

Well, like I said, there ought to be fairly significant IC penalties for most countries, including the US. Possibly linked to the Dove->Hawk slider (with the US starting off relatively Dove--sure, we look like we have a huge military budget, but that's just because we have a huge economy). That would take care of the Japan question, too. A better index than GDP per se would be manufacturing capacity or some similar metric--industrial output. After all, that's more closely linked to producing units and such. Perhaps a "discounted" rate for non-manufacturing GDP?
 
hungary

i would like to offer my help with names and chosen minister pictures of Hungary, and even a version of soviet recapture (as a communist party worker, i even have personal photos with the party leader who would have become new premier in this case)
 
Germany is probably the most important.

Ok. Do you know how to set ministers to "activate" after 2000 and how to set end dates? Boorda, for example, can't be Chief of Navy after he commits suicide in 1996. Although he might get a special event...

EDIT:
germany1x.jpg


P.S. When you see a picture on the forums, it's blurrier than it appears in game because of .jpeg compression.
 
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Also, has anyone noticed that Denmark leaves NATO for some reason during the first month? I tried setting relations to +200 with other NATO members, but Denmark still leaves it.
 
Also, has anyone noticed that Denmark leaves NATO for some reason during the first month? I tried setting relations to +200 with other NATO members, but Denmark still leaves it.

Yes. Their intervention might be too low or too dove. Also, check belligerence. In one test Afganistan conquered much of central Asia after the USSR collapsed, and when I cheated to ally them (to see how many units they had), both Germany and France left NATO.

I was playing USA to test the election events, btw