• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
You are stating your opinions as facts which isn't very helpful. I don't think anyone but paradox can definitively state what their strategy is. The rest of us have to use words like "think" and "suppose" and "suspect" ;)

The fact that you can't direct the AI by setting goals in Vanilla isn't a big deal in my opinion. I have the DLC but never set any goals and manage to play just fine. Forts are an excellent way to keep the AI from steamrolling my territory, I don't think this is just useful in MP.

The only valid point you might have, in my opinion, is "you cant build more buildings If you dont spent some points on developement. How do you spent some point on developement you ask?"

If this is true, that you are locked out of building more than 2 (I think is the starting value for most territories) buildings and have no way to improve the development value of a province is likely an oversight by the development studio. You end up stuck at 15th century development values. Though I can't rightly say there's an easy way to solve this problem. If you allow vanilla to build 'all buildings everywhere' you end up making the DLC a nerf. Perhaps the development improvements should have been part of the vanilla build. I would recommend making a separate thread for this and explain the situation without bitterness, and possibly the developers could formulate a response to this. And if it has been an oversight, perhaps even fix in one of those dratted free updates.

Right now that issue is hidden in a big tinfoil wrapper and I don't think that is helping it getting fixed.
 
Marking this. I may have more to add later if I find the time. I will say I like the OP's tone a lot better than that other guy's.
 
I didn't read everything.
But my thoughts are also to bring back the old expansion system.

In my opinion you get too little content for most DLC's considering the price.
Which has made it so that before I used to buy every game and every expansion.
But I have not bought many dlcs for EU4 and CK2.
I have read what is in them and I have considered that they are not worth it.
 
  • 8
Reactions:
Proof is in the pudding. When you have a model that leads to increase in your player base when your game ages you truly have something special.

One of their biggest challenges is to replicate it in non-PDS titles. For example Skylines has drastically dropped in numbers since it's early boom.

Old system was bad when it comes to resource allocation. When you break and reassign the development team they might not be available later. In the current model some of the team is able continue with the project, providing e.g. constant patches. There's also smaller hurdle to overcome when it comes to releasing new content. For expansions you really have to think through whether they are worth the effort.
 
Last edited:
  • 3
Reactions:
Pdox's release style is actually my favourite one I think it's just getting a lot of flak because it's called DLC instead of expansions (which are DLC if you download them). I like pdox's system because it does expansions well. You don't need them in an order, the base game is still playable, you get bug fixes, and you don't need to buy cosmetics that would otherwise be bundled.

And anyone that thinks the expansions aren't common enough remember that ck2 has had 9 in 3 years. Other games like skyrim got 3 in total.
 
  • 2
Reactions:
The paradox DLC model is the reason I generally buy them when they are released (even though I don't play the game as much as during the first year). The way I see it everyone gets a free patch and the DLC is there to pay for three/four months of continued development and if it allows them to expand the team and take on more ambitious features and expansions for the game then I am happy to do it.

My only concern at this point is the compounded effect of the base game + DLC after a few years, I feel like they should do a permanent price reduction on the base game and the first few DLC's when they are something like two years old (something like a 25% reduction after two years, and 50% after three, people are going to wait for a steam sale to buy them at -75% anyway). Would make convincing friends to buy the game easier (I know they aren't obliged to buy the dlc's but some of those do bring really vital features to the game.
 
  • 2
Reactions:
Yesterday my friend bought eu 4 with all cosmetics and all DLCs, including the common sense ones, for 28 euros on humble bundle. Paradox games are on discounts all over the internet almost every week. No matter how good/bad their dlc policy is, they tend to be dirt cheap so paywall is not an issue for me. I bought a few DLCs at full price though and I don't regret it. I like new things every few months, things get to be more interesting that way.
 
resized_8XTGX.jpg

Sorry I could not help myself: http://diylol.com/meme-generator/buisness-cat/recent:)
 
Last edited:
Content wise their expansions are great value.

Just look at blizzard prices for instance charging the same for an expansion as they do for a full game. I bought diablo 3 reaper of souls at 40eur and imo got more or less the same amount of content than a 20eur expansion from paradox would give.

But maybe i would feel different if i wasn't from denmark. Here atleast anyone can pay 15-20eur.
 
why do i feel like i have been reading post made by troll?
Do every game has to have 100+ people on it with AAA type budget and other **** . sorry look at ubiSH** its policys has made me stop geting games for em last one i got was AC2 Rev. just to finish of the story and rest if i feel like it watch on youtube or lets play.
 
I am paradox fan and i admit it. Most of their games are the type i love to play. And i don`t care about the size of their team. That is not a point how good a company is and how good are their titles.
Yes they do a lot of DLCs that require an investment, but this is usual for small company that can`t afford to have 20 teams working on different titles and that is not a company that develops 20 types of different software. In their case small is better than big - we know a lot of companies that become big and crap.
 
  • 3
  • 1
Reactions: