The advanced material requirements of the outside ranch hurt a bit, but the inside ranch only needs one machine part on top of metal and concrete, so it's not that expensive to build.I’m not saying ranches are bad. I just don’t think they are as efficient because the recent threads tend to forget the construction cost and power requirement.
As for maintenance requirements, 5-10 power isn't a big deal nor is oxygen when moxies produce so much of it, and the water cost of everything aside from cows is reasonably close to that of crops aside from the fact outside ranches don't benefit from the water reclamation system which doesn't have a reasonable cost/benefit ratio for an early colony anyway.
Again the outside ranch requiring a polymer to maintain is less than ideal, but not a big deal, but the indoor one only requires metal.
Overall, ranches don't scale well, but I still think they are a decent thing to run before you finish setting up your farm dome and maxing out soil quality.
Since most of your comfort comes from homes anyway (unless you're trying to use apartments without hanging gardens and other comfort boosters), having services isn't important for their comfort boost as much as the fact having them avoids a comfort malus,and it doesn't matter whether or not they're in the home dome for that. You might not get babies quite as quickly, but I don't see that being a huge problem. The more basic service buildings that account for most of your services don't provide much comfort anyways either.Services are less effective if they have to travel to a different dome, so you're just pushing the malus elsewhere.
I also really do like passages for maps with dust storms, as you can't get a pipe leak or cable fault from them; same reason why I continue to use tunnels rather than ramps in many cases for passing cables and pipes across elevation.
On the other hand the production malus always applies and is quite inconvenient.
I do agree that passages are better than pipes and cables for connecting power and life support grids, though.
EDIT:
Regarding housing, once you get hanging gardens, I think apartments get pushed into useful territory if you can combine them with another minor comfort boost whether it's a vista, the small dome bonus, or a farm.
On the other hand, Smart Homes are something I wish I could love. The sanity bonus sounds pretty nice for reducing the load on infirmaries/medical centers from outside workers, the night-shift, and anyone working hard, but with the rare metals cost and massive manpower requirement, electronics are just too expensive to produce to be using a ton of it on housing, and that comfort boost is easy to find elsewhere.
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