• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

Sovereign

No Gods, No Bosses.
14 Badges
Mar 24, 2004
1.575
0
  • Hearts of Iron II: Armageddon
  • Europa Universalis III
  • Divine Wind
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • Victoria: Revolutions
  • Semper Fi
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • 500k Club
I don't know if this has been reported already, I had a look but couldn't find it in BUGS. I'm sure other people know about it though.

Usually I start out with military spending at minimum (not defence spending), sometimes I have to go to war, so I whack up spending to the max and reinforce all my divisions. When army spending is reduced again to previous levels, my divisions all lose man-power, this I understand. What I don't get is why the soldiers don't rejoin the man-power pool. I've lost so much population this way, hunt-and-converting POPs into soldiers to make sure I can field full divisions, and then dropping spending once the wars over, and instead of having all those 'laid off' troops go back to the pool, they seem to just dissapear...

a lil help?
 
Upvote 0
When you increase your defence spending, your manpower pool won't immediately fill up; it will take some time to regenerate. If you hover your mouse over the manpower section of the top toolbar, you'll get a pop-up that shows some details about what your max manpower is, and how fast you'll (re)generate manpower points.

:) Rafiki
 
rafiki said:
When you increase your defence spending, your manpower pool won't immediately fill up; it will take some time to regenerate. If you hover your mouse over the manpower section of the top toolbar, you'll get a pop-up that shows some details about what your max manpower is, and how fast you'll (re)generate manpower points.

:) Rafiki

thanks, but I think you misunderstand me. The problem isn't that I expect manpower to shoot up when I increase army maintenance, I don't have a problem getting manpower, I mean just after a war, when I'm trying to avoid bankruptcy by lowering army maintenance again, all those full divisions of 10000 men each drop to something like 4000 men, and again- I understand that. But why don't the 6000-man difference from a full maintenance division return to the man power pool? I'm also not talking about 'defense' spending (leadership, man-power accumilation etc).
 
Last edited:
Not sure what the "real world" explanation is; perhaps that when you reduce your budgets, people go home without stopping by the training camps. I dunno.

In game terms, it means that you can't play around with the sliders as much as you like without facing some consequences for it. IMHO, it adds to the gameplay.

:) Rafiki
 
okay, can take it like that I suppose. I'd thought it modelled 'laid off' soldiers returning home... and therefore expected them to appear be back in the manpower pool, or go back to their farms or something where I'd then expect to find corresponding POPs (which would probably be very difficult to track).

Thanks for the answers anyway.