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unmerged(61133)

Second Lieutenant
Sep 23, 2006
109
0
where is the czech material after the annexation? like it happned in real time.
a considerable number of tanks fell in german hands.
 
Jpquaresma said:
where is the czech material after the annexation? like it happned in real time.
a considerable number of tanks fell in german hands.

You're probably on wrong forum but there is a number of goodies for Germany from Chech. First one is with Slovakia and the second one is when dividing with Hungary.


Code:
#########################################################################
#  The End of Czechoslovakia - Czechs annexed
#########################################################################
event = {
	id = 2006
	random = no
	country = GER
	# Triggered by CZE 2201
	name = "EVT_2006_NAME"
	desc = "EVT_2006_DESC"
	style = 0
	picture = "czechs_annexed"

	action_a = {
		name = "OK"
		command = { type = dissent value = -10 }
		command = { type = domestic which = defense_lobby value = 1 }
		# new for 1.3
		#command = { type = independence which = SLO value = 1 }
		command = { type = inherit which = CZE }
		command = { type = gain_tech which = 2050 } # Improved Light Tank
		command = { type = gain_tech which = 1240 } # Improved Motorized Division
		[COLOR=Red]command = { type = add_corps which = "Reserve Heeresgruppe Nord" value = land where = 469 }
		command = { type = add_division which = "10. Panzer-Division" value = light_armor when = 2 }[/COLOR]		command = { type = manpowerpool value = -7 } # Manpower for 10. Panzer
		command = { type = trigger which = 2051 } #  Puppeted Slovakia
	}
}

Code:
#########################################################################
#  The End of Czechoslovakia - Czecho-Slovakia partitioned
#########################################################################
event = {
	id = 2011
	random = no
	country = GER
	# Triggered by CZE 2202
	name = "EVT_2011_NAME"
	desc = "EVT_2011_DESC"
	style = 0
	picture = "CZE_Partition"

	action_a = {
		name = "OK"
		command = { type = domestic which = defense_lobby value = 1 }
		# new for 1.3
		command = { type = dissent value = -5 }
		command = { type = gain_tech which = 2050 } # Improved Light Tank
		command = { type = gain_tech which = 1230 } # Basic Motorized Division
#		command = { type = add_corps which = "Reserve Heeresgruppe Nord" value = land where = 469 }
#		command = { type = add_division which = "10. Panzer-Division" value = light_armor when = 2 }
#		command = { type = dissent value = 2 } 
	}
}