I'm not 100% sure when it happened - but it seems obvious to me, that a massive shift occurred in the quality and depth of games put out by Paradox.
The games are less immersive, less deep and layered, and thus less enjoyable.
The sequels/expansions to all of the games I put have put at least a thousand hours (CK/Stellaris/HOI/EU) are now mostly untouched or completely uninstalled.
Perhaps the crowing failure in my opinion is CKIII. Its not just that the game lacks content or QOL features - the core mechanics and features are fundamentally bland and appears to have been dumbed down to try and appeal to a new audience. I don't even think you can call CKIII a grand strategy game because its lacks any need for strategy. The only strategy actually involved in the game is cheesing the succession mechanics to retain a reasonable state of power during successions.
Stellaris Nemesis doesn't really add much to the game and doesn't address the core issues with the AI being really bad at economy management and the lack of alternative playstyles. To me, Nemesis was a shameless cash grab. It adds very little to player's experience, just more gimmicks (espionage) to a game already full of gimmicks to distract the player from how boring the game has become.
HOI -La Resistance / Battle for the Bosporus; again seems like cash grabs. Very little content and more gimmicks. the espionage system is just kinda bland and well another gimmick used to distract the player from how bad the AI is. Will Italy ever get a revised tree?
Imperator Rome - massive failure at launch. They had to have know how bad the game was, and put it out anyway. Then it took tons of backlash for them to own up to it and fix it. Then, i'm guessing once the steam reviews hit a certain positivity ratio- they decided to stop supporting it.
EU Leviathan - massive failure, complete disaster of a release. At least Paradox owns up to this one, but its still just another indicator.
Rather than change course and improve the quality of their games, Paradox has resorted to calling the community toxic.
The pattern seems clear to me, and I can honestly say Paradox has lost all of the goodwill I once had for them.
The games are less immersive, less deep and layered, and thus less enjoyable.
The sequels/expansions to all of the games I put have put at least a thousand hours (CK/Stellaris/HOI/EU) are now mostly untouched or completely uninstalled.
Perhaps the crowing failure in my opinion is CKIII. Its not just that the game lacks content or QOL features - the core mechanics and features are fundamentally bland and appears to have been dumbed down to try and appeal to a new audience. I don't even think you can call CKIII a grand strategy game because its lacks any need for strategy. The only strategy actually involved in the game is cheesing the succession mechanics to retain a reasonable state of power during successions.
Stellaris Nemesis doesn't really add much to the game and doesn't address the core issues with the AI being really bad at economy management and the lack of alternative playstyles. To me, Nemesis was a shameless cash grab. It adds very little to player's experience, just more gimmicks (espionage) to a game already full of gimmicks to distract the player from how boring the game has become.
HOI -La Resistance / Battle for the Bosporus; again seems like cash grabs. Very little content and more gimmicks. the espionage system is just kinda bland and well another gimmick used to distract the player from how bad the AI is. Will Italy ever get a revised tree?
Imperator Rome - massive failure at launch. They had to have know how bad the game was, and put it out anyway. Then it took tons of backlash for them to own up to it and fix it. Then, i'm guessing once the steam reviews hit a certain positivity ratio- they decided to stop supporting it.
EU Leviathan - massive failure, complete disaster of a release. At least Paradox owns up to this one, but its still just another indicator.
Rather than change course and improve the quality of their games, Paradox has resorted to calling the community toxic.
The pattern seems clear to me, and I can honestly say Paradox has lost all of the goodwill I once had for them.
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