Changelog for 1.1 (Still WIP):
+ Rebalanced research and tech difficulty:
- All difficulty 2 air doctrines increased to difficulty 3.
- All difficulty 10 techs decreased to difficulty 9.
- All computer techs now give +7.5% (instead of 5%) research bonus.
- Removed double_time penalty for all techs.
- Tech team skill level for all countries increased to 2 minimum: All tech teams with skill level 2 increased to skill level 3, all skill level 1 tech teams incrased to skill level 2.
- Lowered some tech component difficulties that were much higher than the average from the same tech.
+ Typo fixes:
- Fixed duplicate effect entries on some techs.
- Fixed several tech description typos.
- Adjusted model years for several units.
+Balance:
- ASM and SAM now increase unit stats.
- Increased artillery bombing damage on ressources.
- Decreased airport strike efficiency.
- Reduced forts damage from combat (0.000025 -> 0.000010).
- Recce plane spotting and air defence stas lowered somewhat, increased late war ORG and MOR bonus.
- Adjusted range for strategic bomber models 3 and 4.
- Reduced moral bonus from Decentralized Air Command to 7.5 (from 10).
- Hospital techs now increase ORG for all units by 1% per level.
- Infantry and Artillery Motorisation techs will now decrease TC.
+ Doctrines:
- Adjusted historical year for Great War techs.
- Assault Breakthrough and Branch Interoperability moved to 1943 (from 1944)
- Added 2 assault for Human Wave tech.
- Added 1 encirclement for Large Front, Infiltration Assault and Infiltration In Depth techs.
- Added 2 counter attack for Pocket Defence tech.
- Added 2 delay to Great Battle Plan and Superior Firepower techs.
- Added 2 ambush to Large Formation SOP tech
- Added 1 encirclement and breakthrough to Mechanized Offensive tech.
- Added 10% MOR to Large Front tech.
- Added 0.1 combat event frequency to Mass Assault.
- Added 5% trickleback to Attrition Containment tech.
- Reduced Kampgruppe combat event frequency to 0.2 (from 0.4).
- Branch Interoperability now grants -10% discount on sp-artillery.
- Schwerpunkt and Blitzkrieg each now grant -5% discount on assault guns.
- Added 5% MOR to Large Formation SOP Doctrine and Defence In Depth techs.
- Moved 5% ORG from Defence-In-Depth to Pocket Defence tech.
- Moved 10% MOR from Infitration assault to Infiltration In Depth and further reduced MOR bonus by -10%.
- Added -5% cost reduction for ARM/MEHC to Operational Stage tech.
- Added 1% HQ supply efficiency on Attrition Containment, Assault Breakthrough, Pocket Defence and Regimental Combat techs.
- Added R-ART and SP-R-ART to cost reduction for some techs.
+ Events:
- US Oil embargo will now also fire when JAP is at peace.
- Soviet Union will now puppet CZE, POL, ROM, HUN, BUL and YUG after the "A New Order In Eastern Europe" event.
- Surrender events reworked: ENG will now surrender even when GER is at war with USA or SOV, USA will now surrender even when JAP / GER are at war with ENG or SOV, ITA will also surrender if neither Sicily nor Sardinia is taken and parts of northern Italy are already lost.
- Added new surrender events for several countries (AUS, NZL, BRA, ARG, CAN, SAF, SWE).
- Added the "The Eagle Over Scandinavia" and "The Red Star Over Scandinavia" events in case either GER or SOV manage to mob up all scandinavian countries.