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Thanks for the update. It looks like the tech/research rebalancing will speed things up (I could be wrong :) ) - is this due to all the extra techs / units you've added??
Yes. I played as USA and noticed that the massive amount of new techs and the spread mission efficiency of air doctrines causes some issues. All in all the effects of this last change should not be too drastic and help to maintain the balance in tech specialisation vs. general techs.

Interesting!

Once 1.1 is out, i´m going to test it
I will do some spreadsheets for land doctrines this evening (to compare how the recent changes affected overall balance). Once this is done I will upload the new version. Stay tuned. :)

EDIT: The recent changes made land doctrines somewhat imbalanced. Spreadsheet is finished, but I am rather tired now. I will overhaul some doctrines (can you imagine that - attrition containment got too powerful?!) and upload 1.1 tomorrow.

EDIT2: Made some small balance fixes. I will now upload the XML spreadhseet to give you a chance to take a look at it and make comments and suggestions. As it stands now, I feel that both human wave and spearhead could be tuned down in late war event frequency by -0.2 points, while all infil, attrition con and op stages might get another +0.1. Human wave could need some additional early 10% MOR bonus and maybe infiltration could be reduced by -10%. And finally, attrition containment could still get a small trickleback bonus. Apart from that I feel that every doctrine now supports a unique playstyle depending on player preferences.

EDIT3: File removed, see below for new version
 
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He Gaga i know no guaranty on save games
just want you to know
It is summer '42 and my panzers are doing well in mother russia, first we where a little intimidated by the russian force about 40 armored and 330 inf div than i discovered that they build 40 bt7 light tanks so no match for my panzer div, my panzers and mech follow the plains and do almost no mud or dif terrain fights that is infantery work.
In the first 3 months i encircled and destroyed about 2000 (light) tanks and 450000 man according to the statics, all is going well to well...
Till the last update :rofl: all the bt7 div are transformed into T34 div it was all over the front every single one of them i was stunned, the german offensive is now ended ... bairly making any offensive att all,
bogged down by russia first major rivers ampere holding out in meppel.
Was it the meaning of the update?
Never the less i like it.
like playing at the losers side, so i have to fight harder :D
Could you tell me what graphic mod you are using like the style but it is not complete much of the minors and puppets are missing.
Sorry for my english not my native
"like your work great job" :cool:
 
Till the last update :rofl: all the bt7 div are transformed into T34 div it was all over the front every single one of them i was stunned, the german offensive is now ended ... bairly making any offensive att all,
bogged down by russia first major rivers ampere holding out in meppel.
Was it the meaning of the update?
So if I understand correctly, the large river formations with the Smolensk gap holded your advance? I have increased the river penalty a bit, so yes, this would be intended. The tank masses you describe however have nothing to do with the mod (at least I made no chances that would directly affect this).

Could you tell me what graphic mod you are using like the style but it is not complete much of the minors and puppets are missing.
Err... Apart from some combat event pictures and tech backgrounds, nothing was changed. If flags are missing: Have you already upgraded your AoD game to 1.3?

Sorry for my english not my native
No problem mate, neither am I. ;)
 
I've read through the file you posted, it looks ok for me. Maybe considering the low morale, the battle lenght, the slightly lower ESE, Spearhead doctrins could have a slightly higher ORG in later years, just some 5% or so on..
 
Even more ORG? I don't think that would be a good idea. Spearhead is already the best doctrine in regards of combat event frequency and has very large build cost reductions...

I have found a few mistakes (rounded up 4 half CE FRQ modifiers) and did some minor changes (including adding R-ART and SP-R-ART to cost reduction), uploading a newer version now.

And: I have added a link to 1.1 on the first page. Have fun.
 

Attachments

  • AoD GAGA Tech Mod Land Doctrines 1.1.rar
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Sorry GaGa I think its my own interference, i experimented with a few graphical mods, and than i installed your mod over it and that might be the "problem" :rolleyes:
Maybe you can help me ? I am totaly noob to this game and i experimented with some graphic mods, I like this current one but i do not remember where its comming from its not from world in flames
 
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Er... Yes, that would indeed explain your problems. :D
 
Maybe you can help me ? I am totaly noob to this game and i experimented with some graphic mods, I like this current one but i do not remember where its comming from its not from world in flames :confused: I attached 3 pics
Sorry, I don't use graphic mods, so can't help you with that.

And seconded - you might want to get right of the "bad crosses" asap... :eek:o
 
No problem.
Anything else regarding the mod I can help with? ;)
 
Yes you could help me "AoD GAGA Tech Mod Land Doctrines 1.1.xls" must i have exel installed to read it? I tried office.org and notepad ++ but thats not working for me.


I think i know the answer just hoping :)
 
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Yes, it is an Excel spreadsheet. However, OpenOffice (freeware) should also be able to open it.
 
Even more ORG? I don't think that would be a good idea. Spearhead is already the best doctrine in regards of combat event frequency and has very large build cost reductions...

Ya probably you are right, this was the reason I said "maybe". I was just wondering if it was the case since other doctrins have better o more better morale and I remember Blu Emu saying "ORG wins battles, MOR wins wars". :D Furthermore I really haven't considered that adding some new night combat techs you reduced the big adavantage that infiltration got in the later years. So the work you did is very likely to be balanced. I hope to be able to try it this very night, but probably I'll have to wait Sunday..:(
 
Got a little problem with this mod. I downloaded the new version yesterday and installed it the way discribed in the readme. The thing is... when i start the the game and click single player, i have no campains to choose. just an empty window. its a new and clean aod installation. so there can´t be a conflict with an other mod.
 
Please check your Arsenal of Democracy/mod-GAGA/scenarios subfolder. It should contain 3 folders called "1936", "1938" and "savegames", two .eug files called "0_gc_1936" and "0_gc_1938" and a .dat file called "scenario template".

I checked the rar file and it looks perfectly fine, so it might either be caused by a corrupt download or incomplete unpacking.
As an alternative you can simply copy and paste the files mentioned above from your AoD scenario folder, but keep in mind that means that the new surrender events will not be included in your game.
 
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well i redownloaded and reinstalled the mod. same thing happend. even reinstalled aod und redownlaoded and reinstalled the mod again. same thing.

the only thing i could think of is that i´ve got the steam version. maybe a problem with steam?
 
the only thing i could think of is that i´ve got the steam version. maybe a problem with steam?
Yes, that could indeed be an issue.
If you could provide a screenshot of your arsenal of democracy folder, I can try to investigate the issue.
 
Hello, I´m having a recurrent CTD with your mod. Well, I can´t be sure it´s the mod, but I´ve neve seen it before GAGA 1.1, and even with 1.1 I played until 1942 before without problems

I´m in March '39 with Germany and I´m having a CTD that happens always before April. I tried earlier saves including a Jaunary '38 one, same problem.

Is there any error logs in AoD like the ones in HOI3? I´ve been searching but didn´t find anything, I was hoping to find the problem and make some workaround.

I can´post a savegame here if needed (I´m playing with modifed GER flag, not sure if that info is in the save too so would it be OK if I posted the save?)

Thanks for the help, and congratulations for your great mod!!!
 
I´m in March '39 with Germany and I´m having a CTD that happens always before April. I tried earlier saves including a Jaunary '38 one, same problem.
Hm, interesting. I played as USA twice and didn't have any issues. Maybe it is related to an event or annex, like CHI surrenders to Japan and crashes the game. Any non-historic event choises by you or an AI? I know that save games can rarly become corrupted to crash certainly at a later stage (happened to me two or three times in my HoI2 career), but I want to make sure it is not related to any changes from my mod.
If you have the time try a hands-off game and see if the crash happenes in a newly started campaign.

I can´post a savegame here if needed (I´m playing with modifed GER flag, not sure if that info is in the save too so would it be OK if I posted the save?)
Graphics are dependend on client, so no problem. I think that would be the best solution.