I've been perusing some of the changes that are expected with 4.0 next month and, agree or disagree, I'm actually looking forward to seeing which ones make the final cut and how they change the game. I have not bothered with the open betas as Stellaris by definition IS nothing more than a never-ending open beta that each of us pays for (unlike other games' open betas.)
One feature of the existing game that I have not seen mentioned (doesn't mean it's not mentioned, just that I have not seen it) is The Galactic Market. My success rate at securing The Galactic Market is roughly 50% and, for me at least, I don't really see much difference either way. Yes, having possession does reduce tax but regardless of possession I usually have such a massive surplus of Energy that it makes no difference. Which brings me to the point of my post:
Isn't it time to get rid of The Galactic Market?
Why bother with spending Influence to put forward the proposal in The Senate and time voting on such a useless feature? With the coming Zones rework and how populations will change which will also change how Energy works will keeping The Galactic Market be more important, less important or make no difference at all?
I know this is a minor point, a trivial concern, but I wanted to mention it nonetheless for no other reason that I think it needs addressing.
Let's remove The Galactic Market. Or at least change what it is and does. Perhaps make it a sort of galactic wonder that whoever builds it gets it? Like how World Wonders work in the Sid Meier's Civilization Franchise. That way whoever wants it can spend time on it and the rest of us need not bother at all.
Thank you for your consideration.
One feature of the existing game that I have not seen mentioned (doesn't mean it's not mentioned, just that I have not seen it) is The Galactic Market. My success rate at securing The Galactic Market is roughly 50% and, for me at least, I don't really see much difference either way. Yes, having possession does reduce tax but regardless of possession I usually have such a massive surplus of Energy that it makes no difference. Which brings me to the point of my post:
Isn't it time to get rid of The Galactic Market?
Why bother with spending Influence to put forward the proposal in The Senate and time voting on such a useless feature? With the coming Zones rework and how populations will change which will also change how Energy works will keeping The Galactic Market be more important, less important or make no difference at all?
I know this is a minor point, a trivial concern, but I wanted to mention it nonetheless for no other reason that I think it needs addressing.
Let's remove The Galactic Market. Or at least change what it is and does. Perhaps make it a sort of galactic wonder that whoever builds it gets it? Like how World Wonders work in the Sid Meier's Civilization Franchise. That way whoever wants it can spend time on it and the rest of us need not bother at all.
Thank you for your consideration.
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