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VenecoHead

Private
1 Badges
Mar 18, 2025
13
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  • Crusader Kings III

Information​

I have verifed my game files (Steam only)​

Yes

I have disabled all mods​

Yes

I am running the latest game update​

Yes

Required​

Summary​

The game begins to stutter drastically while panning every 1 to 2 seconds, even while the game is paused.

Description​

The game begins to stutter while panning as my empire/realm grows independently of government type, population in the world, or any other aspects that would affect performance. The stuttering occurs while the game is paused, or while time is going. The stuttering happens every 1 - 2 seconds, once again regardless of it is paused or playing. It doesn't matter what graphical settings I have on; the issue persists. I have tried the full screen optimization fix + capping the fps at 60 + 1080p resolution, but once again nothing happens. I have uninstalled the game 3 times, the last one being a FULL clean installation (deleted all documents, moved my saved games to a different folder, and installed everything fresh). I have made the game an exemption for Antivirus checks. I have installed C++ and NET. to see if it helps, but it didn't. I have run the task manager while panning to see where the performance drops may be, but there are none. I have looked at almost every post in here that has to do with screen stuttering while panning and tried almost every fix, and nothing works. I rolled back the game to the previous version 1.14.3 and the issues weren't there, but once I updated the game back the stutter appears again. I am at the roads end. I believe I have reached the limit regarding my basic knowledge regarding Ck3 Troubleshooting. This issue is out of my grasp.

I have a 13th Gen Intel(R) Core (TM) i9-13900K 3.00 GHz processor, 32.0 GB of RAM, an NVIDIA RTX 4090, water cooling directly to my CPU. My computer is top tier. Performance is not the issue.

I would like to make emphasis to what I mentioned. The issue is not present in update 1.14.3, and instead only appeared since the latest update.

Steps to reproduce​

Open the save. Begin panning across the map. Every one to two seconds the screen should stutter while panning (WASD or mouse). You must have a large realm for it to trigger (AKA Byzantines and HRE together realm size), so the safe will reflect this.

Game Version​

1.15

Platform​

Windows

Additional Information​

Affected Feature​

  • Gameplay

Save Game​

View attachment Malik_al-Muazzam_Yusuf_of_the_Byzantine_Empire_1178_10_01.ck3

Other Attachments​

View attachment game.logView attachment pdx_settings.txtView attachment system.log

 
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Everyone on this thread has tried these fixes. They were initially recommended to me on the troubleshooting forum, but they did nothing. I wish there was a fix for this, anything. Anything that would mitigate it. Anything that would just fix it. But there isn't. Not even that mod from 1.7 that says stutter fix. Not even putting the graphics on potato mode. Nothing. It is super annoying and it forces you to just play in a small empire in the fear that the moment you begin expanding like any gameplay would require you, then you get hit with the unceasing stutter that gets progressive worse the more you expand.

Thabks for the recommendation though.

Agreed this is an annoying issue and it’s a little surprising there has been no response on the PDX Dev side regarding this.
 
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Didn’t quite understand long fix number 2 as there is no refresh cap setting in the launcher settings for me just turn off v sync or not.
There should be:
1744240135912.png

Everyone on this thread has tried these fixes. They were initially recommended to me on the troubleshooting forum, but they did nothing. I wish there was a fix for this, anything. Anything that would mitigate it. Anything that would just fix it. But there isn't. Not even that mod from 1.7 that says stutter fix. Not even putting the graphics on potato mode. Nothing. It is super annoying and it forces you to just play in a small empire in the fear that the moment you begin expanding like any gameplay would require you, then you get hit with the unceasing stutter that gets progressive worse the more you expand.

Thabks for the recommendation though.
For both answers, it comes back to Refresh Rate. Depending on your monitor, for me it's 4k, having anything high for Refresh Rate can make it run super hot. Other games' refresh rates let me change them, but for some reason CK3 doesn't and just default to the highest. Vsync also doesn't help since it doesn't accurately reflect the current temp and intensity of the GPU usage for some reason.
Refresh Rate is how many times your monitor refreshes an image every second, and for CK3 there are a LOT happening in every frame, so it doesn't matter if you run Low or Ultra graphics, they'll still refresh it 165 times per second in my case. That's a LOT.

That's why adjusting graphics, like Advanced Shader, doesn't help - because the Refresh Rate is still super high. I made a post last year outlining this, got a dev reply, but it still haven't had a fix for 4 months.
 
Just purchased a new computer with these specs:
- 4070 Laptop GPU
- 64 GB RAM
- i9 14900HX
and still have this issue. I genuinely, do not know what more I can do. It is so, incredibly frustrating to be able to play at large realm sizes without this annoying stutter. I do not know what more I can do to solve this issue.
 
There should be:
View attachment 1279262

For both answers, it comes back to Refresh Rate. Depending on your monitor, for me it's 4k, having anything high for Refresh Rate can make it run super hot. Other games' refresh rates let me change them, but for some reason CK3 doesn't and just default to the highest. Vsync also doesn't help since it doesn't accurately reflect the current temp and intensity of the GPU usage for some reason.
Refresh Rate is how many times your monitor refreshes an image every second, and for CK3 there are a LOT happening in every frame, so it doesn't matter if you run Low or Ultra graphics, they'll still refresh it 165 times per second in my case. That's a LOT.

That's why adjusting graphics, like Advanced Shader, doesn't help - because the Refresh Rate is still super high. I made a post last year outlining this, got a dev reply, but it still haven't had a fix for 4 months.

Ahh I see ok thanks i play with vsync on that’s why I didn’t see the refresh rate at the bottom but honestly while helpful those tips are it won’t fix this issue specifically. As others have stated it’s something to do with 1.15 and how it handles really large empires now. In vanilla at the start you are fine until let’s say the Byzantines get all of Persia, Egypt through Africa and then you may be in trouble with the lag and stutter and this even happens when the game is paused you can see the 1-2 seconds stutter on the character animations.

Another good way to see this issue is just play the Game of Thrones TC mod (I mean it has over 450k subs so a lot do Play it lol) and you’ll immediately see it the moment you control the Iron Throne and this wasn’t there before the 1.15 update as others have stated.

Hopefully the PDX team is looking into it but please if others continue have this issue please post it here so it stays near the top of the bug thread.
 
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Sadly that’s a tad harsh. I prefer we keep it civil so the Dev team can respond to this thread at some point to hopefully give us some insights on when this issue will be fixed.
 
If you think anyone idiotic enough to put out a fault this glaring in such a widely played game, while providing no updates after a month's time deserves any civility you are fundamentally weak. They deserve to be berated.
 
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If you think anyone idiotic enough to put out a fault this glaring in such a widely played game, while providing no updates after a month's time deserves any civility you are fundamentally weak. They deserve to be berated.

Fair enough but careful is all I’m saying or else we’ll get a different member of the PDX team in this thread and I would hate for the thread to be closed. Sadly it’s the weekend now so no chance for a response over the weekend.

But all, if you continue to have this issue please reply this thread so it continues to stay on the top of the bug thread.

I too also find it annoying that it has been almost a month now and not a single acknowledgment or response from the team.
 
I am also experiencing this bug, late game HRE, large empire (most of Europe including Byzantine and Iberia), solid stutter every 2 seconds at a consistent interval. I tried spoofing my core count to suss out something, but no change at 8 or 16 cores. Special K shows a consistent drop in GPU usage every 2 seconds when it happens.
 
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I am also experiencing this bug, late game HRE, large empire (most of Europe including Byzantine and Iberia), solid stutter every 2 seconds at a consistent interval. I tried spoofing my core count to suss out something, but no change at 8 or 16 cores. Special K shows a consistent drop in GPU usage every 2 seconds when it happens.

Ya I feel ya. It’s something that happened with 1.15 and it’s very fustrating to not have a paradox response on this. Only thing we can do is literally keep on posting the issues here on this thread.
 
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Yep, same issues here. Big realms have stuttering/frame drops every 2 seconds.
You'd assume issues like this wouldn't happen with an i9-13900, 4070Ti and 64gb ddr5 ram, but this is definately a game issue, not a hardware issue.
Hopefully will be fixed soon, this is too annoying to let it stay like this.

(it was never like this before, happened in one of the recent patches)
 
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There should be:
View attachment 1279262

For both answers, it comes back to Refresh Rate. Depending on your monitor, for me it's 4k, having anything high for Refresh Rate can make it run super hot. Other games' refresh rates let me change them, but for some reason CK3 doesn't and just default to the highest. Vsync also doesn't help since it doesn't accurately reflect the current temp and intensity of the GPU usage for some reason.
Refresh Rate is how many times your monitor refreshes an image every second, and for CK3 there are a LOT happening in every frame, so it doesn't matter if you run Low or Ultra graphics, they'll still refresh it 165 times per second in my case. That's a LOT.

That's why adjusting graphics, like Advanced Shader, doesn't help - because the Refresh Rate is still super high. I made a post last year outlining this, got a dev reply, but it still haven't had a fix for 4 months.
I see your point, but I don't really see the correlation between refresh rate and and graphical settings to this specific issue. I understand that what you mention here will affect performance and stuttering in a generalized manner, but it is not the answer for this issue here on the post. If it was, then how come when anyone switches to 1.14.3 the issue just dissappears?

I don't know what it may be causing this. With a game as complex as Ck3 in terms of its code and engine, it could be really anything. Trust us when we say we have tried EVERYTHING feasible. Before I made this post, I spent close to 48 hours (within a week time frame) attempting every fix possible. Even the fixes mentioned on posts from like 2020 - 2021.

What we all want as the bare minimum, the bottom low line, is for a developer to acknowledge the issue (as in "We Paradox acknowledge this issue) and to ensure us that this is being worked on for the next update (which will be Khans of the Steppe).

People are reacting the way they are reacting on this forum for the lack of communication. It only takes ONE response, and wr should rest at ease knowing that they will fix it. But they aren't acknowledging the issue, and this just tells us it won't be fixed. How do I know? Because I made this post as soon as 1.15 released. I constantly updated it to keep it at the top of the line, visible to anyone that opens the Bug Report Forum, and when they released the patch this wasn't addressed.

I bought Chapter 4 as soon as it was available. I believe in supporting the developers, specially if I want quality. But it feels unfair and not cool that this bug (which you can see is very well present among almost all players) is not even acknowledged by Paradox Studios.

I hope my prayers are answered.
 
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Well said Veneco!
Paradox can you please acknowledge this thread that this issue is being looked into at least? Getting concerned with the major update coming April 28th and lack of official response regarding this issue and it’s almost been a month now since this has been reported.
 
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On another note the more I think about this issue the more I get the sense that either this is such a low priority problem in their eyes since it only affects you as the player controlling really large empires or they don’t know what the problem is at all and to them not saying anything is the way to go regarding this issue for now.

Which if it’s the latter then that’s a horrible way to treat your playerbase that constantly supports you with dlc purchases.
 
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Well another week has almost gone by and still no acknowledgment of this issue. Till next week I guess. Please Paradox give us an update, anything? I would honestly take you don’t know what the issue is at the moment or perhaps the people who are able to look into this issue are tied up with Khans right now since that’s releasing very soon. Bottom line just give us some update please.
 
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