Ananas Productions Presents
A Flopers Entertainment Event
Executive Producer EUROO7
Directed by EUROO7
Starring EUROO7
THE GOLDEN AGE
OF TELEVISION
A Big Werewolf Event
C C X V I I
The Golden Age of Television is upon us. There aren't enough hours in the day to watch all the shows. When there's too much of a good thing, even quality programs fall by the wayside. Will that be you? Or will you find a way to position your show ahead of the tough competition? Will some shows stoop to cheating the system to stay on the air? How exactly does it all work? Why am I asking you all these questions?
Stay tuned to find out...
OF TELEVISION
A Big Werewolf Event
C C X V I I
The Golden Age of Television is upon us. There aren't enough hours in the day to watch all the shows. When there's too much of a good thing, even quality programs fall by the wayside. Will that be you? Or will you find a way to position your show ahead of the tough competition? Will some shows stoop to cheating the system to stay on the air? How exactly does it all work? Why am I asking you all these questions?
Stay tuned to find out...

The Rules
- Rule 1 - The game is split into two phases, night and day. The result of these phases will be revealed by the Game Master in daily updates. The Werewolves [Mediocre TV Shows] hunt during the night, and the Villagers [Quality TV Shows] vote to lynch during the day. Lynchings are carried out via public voting in this thread. Whoever obtains the most votes before deadline will be lynched, and their role and traits revealed by the Game Master. Correct voting is done by typing VOTE [INSERT NAME] in bold lettering that is clearly visible. Repeated failure to vote will result in substitution or auto-lynching.
- Rule 2 - Your role and other information will be delivered by the Game Master via private conversation, through which you will also take any action your role and traits allow. You may reveal your role and other information you obtain from the Game Master with others, but you may N E V E R quote the Game Master directly. Reproducing A N Y private conversations in any shape or form will result in auto-lynching if discovered by the Game Master.
- Rule 3 - The Hierarchy of Nightly Orders: The Seer, Priest, and Sorcerer scan first; the Guardian Angel and Doctor protect second; the Werewolves and Vampires hunt third; Van Helsing and Hunter act fourth.
- Rule 4 - Spectators and ghosts may haunt, taunt, and flaunt, but they may never influence the game. Anyone caught attempting to influence the game will be banned from future participation. Ghost and Spectator commentary should be in non-white color.
- Rule 5 - Villages win if all Werewolves are dead. Werewolves win if they reach parity with the villagers and eliminate opposing the opposing Werewolves.
This Game's Deadline Will Be
►►► 20:00 Greenwich Mean Time ◄◄◄
(Votes and Orders submitted @20:00 do not count)
The Roles
under construction, accepting comments
The Villagers (Goodies)►►► 20:00 Greenwich Mean Time ◄◄◄
(Votes and Orders submitted @20:00 do not count)
The Roles
under construction, accepting comments
- Villager [Quality TV Show] Has no special abilities, but can vote to lynch baddies every day.
- Seer [Award-Winning TV Show] May check one person per night to see if they are Werewolf.
- Priest [Critically-Acclaimed TV Show] May check one person per night to see if they are Cultist or Sorcerer.
- Guardian Angel [Production Company Darling] May protect one person against nightly attacks, but not consecutively and never themselves.
- Doctor [Spinoff TV Show] May protect one person against nightly attacks. May never protect the same person twice. If a protected player is attacked by Werewolves, the Doctor and the target will be informed, but only the protected player will know the name of one of the attackers.
- Leader [Trendsetting TV Show] May once declare that someone else will be hanged instead of the mob's choice.
- Van Helsing [Miniseries] May once scan a player to discover role and traits. May once kill a player during the night.
- Werewolf [Mediocre TV Show]- Kills villagers at night.
- Cultist [Cult Status TV Show] - Knows the identity of one Werewolf. Wins if either Werewolves overwhelm the villagers.
- Sorcerer [Critically Reviled TV Show] May check one person per night to see if they are Seer, Priest, or Cultist.
- Brutal - A Werewolf with this trait will kill the last person to vote to lynch them. If lynched by leader, will kill leader.
- Hunter - May once kill a player during the night.
- Hidden Traits -
- Blessed - Will survive one nightly attack.
- Cursed - Will be turned into Werewolf if attacked by one.
- Apprentice - If scanned by Seer, Priest, or Sorcerer, this villager will replace their master should they perish.
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