• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
I have some bad news. The power supply on my wife's computer died yesterday. I heard a loud pop and smelled the distinct smell of burning plastic. My TV also decided to die last night, though its demise wasn't so dramatic. In fact that Antedilluvian device was working better than it has in years. The landlord came by and couldn't find anything wrong with our outlets or surge protectors.

Now the two computers and the TV were all a bit on the old side so maybe its a coincidence... but I don't like the idea of random conicidences that can ruin all of my favorite electronics in less than a week. I'm having trouble figuring out the cause of my troubles this week. Gypsy curse, maybe?

Anyway I can't install HOI2 on the computers in the local library so it'll be a week or more before I can return to working on this actively.


Trekaddict, how should we deal with that once a day lag issue? Does the USSR just start with too much territory/ic?
This is certainly something we'll need to figure out.

I'm okay with your event feel free to experiment with some more events for the various states in the mod.

My idea atm is to just have the extra resources/ic offmap. Once the USA is reconquered you could get events for extra on map ic, resources, and vps in the same events where you get cores on the US states.


Nomohon, I don't really get the point of your suggestion. Are you saying that you think there should be an event for the USSR in the regular game to set up this scenario?

Andri, apparently there are the problems with the version sent to Trekaddict. Once I get these issues worked out I'll make certain that you get a working copy of the scenario.
 
danielshannon said:
Nomohon, I don't really get the point of your suggestion. Are you saying that you think there should be an event for the USSR in the regular game to set up this scenario?

Exactly. Then when the setup is complete you save and reload as whomever you please. This way your mod needs only to have events and may be composed of say about 5 or 6 files at most. Otherwise you'd have to set up a scenario and write inc files for everyone. I think that would be more work for you. Event writing is not so bad once you get used to cut and paste.

PS Sorry about your computer.
 
nomonhan said:
Exactly. Then when the setup is complete you save and reload as whomever you please. This way your mod needs only to have events and may be composed of say about 5 or 6 files at most. Otherwise you'd have to set up a scenario and write inc files for everyone. I think that would be more work for you. Event writing is not so bad once you get used to cut and paste.

PS Sorry about your computer.

Thats an interesting idea but I and Daboo have already made basic inc files and such. Maybe it'd cut down on the workload related to oobs, but other than that the bulk of this work has been done.

I may wind up doing that for future scenarios I'm dreaming up.

Tell me is there anyway to make sure an event will only fire for a human or ai player?

Thanks for the condolances re the computer. Hopefully the HD is salavagable and the the new events I wrote aren't lost.
 
danielshannon said:
Tell me is there anyway to make sure an event will only fire for a human or ai player?

Yes, in the trigger conditions set "ai = no" and the event will only fire for humans.
Set "ai = yes" and it will only fire for AI. For examples see Germany's human and AI Rhineland events, and the AI_Inherit_China files.
 
danielshannon said:
Trekaddict, how should we deal with that once a day lag issue? Does the USSR just start with too much territory/ic?
This is certainly something we'll need to figure out.

I'm okay with your event feel free to experiment with some more events for the various states in the mod.

My idea atm is to just have the extra resources/ic offmap. Once the USA is reconquered you could get events for extra on map ic, resources, and vps in the same events where you get cores on the US states.


Well, I've been thinking about this and my idea is that we could split the SU in several different 'countries', each with Stalin as HOS and HOG and an Ally and puppet to the core SU. ( we have enough country tags.) We'd have a "European SSRs (Europe), the core Soviet Union, the Asian SSRs, (Asia) the Southeastern SSRs (ANZAC countries and Indonesia), Pacific SSRs, (Japan + the Pacific Islands) and the African SSRs. The core USSR has no cores on these territories to prevent them from gobbling them up per territorial requests, but as mentoined these countries are USSR puppets and Allies. This should/could eliminate the problem and make for a more interesting map.

As for the resources: Just give the revolters off-map IC/resources. The US should have to make do with what is captured. The reduced IC makes for a more challenging game and would also simulate the destructions caused by another continentwide Civil War.
 
Also I've started working on an alternate SKIN for the US.



what I have so far.



"The US Flag during the Seperation and the Great Crusade - Oxford University Press, 1997"

When President Roosevelt proposed to the shattered and shrunken congress to revert to the old flag of the War of Independence the outrage in what remained of the United States was incredible. Many said that the other states had never really left and were only rebellious states. Roosevelt however argued that the citizens in those states might see the old flag as a symbol for opression and the chaos that had led to the creation of the other nations of North America. He reasoned that this 'new' flag would represent a fresh start."


In reality I simply liked the design and tinkered with the vanilla skin to make the top bar. I am planning to extend this to a full skin once I have the time.
 
Any chance on a changelog for the new version of the Scenario?
 
Also Canada seems to be missing from the US revolters list.
 
Severe issues: The Secret Weapons events don't seem to work, the UK is missing cores on Wales and Northern Ireland, and King George V is still avaiable in 1948.
 
trekaddict said:
Severe issues: The Secret Weapons events don't seem to work, the UK is missing cores on Wales and Northern Ireland, and King George V is still avaiable in 1948.
The scenario doesn't load the events.txt, this may be the reason. take a look at the scenario file and find the following line:

# Includes for global data

Add the following line just below and try again

include = "db\events.txt"
 
Daboo said:
The scenario doesn't load the events.txt, this may be the reason. take a look at the scenario file and find the following line:

# Includes for global data

Add the following line just below and try again

include = "db\events.txt"


Thanks.

EDIT: Works now, but my November 1948 savegame is now useless. :(
 
Last edited:
A smallish fix that corrects the missing lines in the scenario file and that should also correct the error with the UK provinces.

click me
 
Last edited:
Trek, I want to leave out the bulk of events from the regular game. If we include events.txt it'll trigger the cold war turns hot event in the first month along with other oddities.

I'll make sure to add the random events, death events, and secret weapons events for the next version.

BTW got a new power supply for my wife's pc so we are back in business.
 
trekaddict said:
Well, I've been thinking about this and my idea is that we could split the SU in several different 'countries', each with Stalin as HOS and HOG and an Ally and puppet to the core SU. ( we have enough country tags.) We'd have a "European SSRs (Europe), the core Soviet Union, the Asian SSRs, (Asia) the Southeastern SSRs (ANZAC countries and Indonesia), Pacific SSRs, (Japan + the Pacific Islands) and the African SSRs. The core USSR has no cores on these territories to prevent them from gobbling them up per territorial requests, but as mentoined these countries are USSR puppets and Allies. This should/could eliminate the problem and make for a more interesting map.

As for the resources: Just give the revolters off-map IC/resources. The US should have to make do with what is captured. The reduced IC makes for a more challenging game and would also simulate the destructions caused by another continentwide Civil War.

Interesting suggestions. I'm pretty much with you on the off map resources/ic. The Soviet Puppets suggestion is an interesting one as well.
 
SeedSnatcher said:
Anything special set to happen when one of the American states takes out the Federals and unites the nation?

I was planning on adding a few events along those lines for some of the revolters. I don't think all of them will get these events, but some certainly will get something for their troubles. :)
 
danielshannon said:
Trek, I want to leave out the bulk of events from the regular game. If we include events.txt it'll trigger the cold war turns hot event in the first month along with other oddities.

I'll make sure to add the random events, death events, and secret weapons events for the next version.

BTW got a new power supply for my wife's pc so we are back in business.

I know. I must have accidentally mailed you the version where that is still in.in the version I currently use myself this doesn't happen. In any case this is simply jury-rigged so that players have the secret weapon and random events and was never inteded as a permanent thing.