danielshannon said:Nomohon, I don't really get the point of your suggestion. Are you saying that you think there should be an event for the USSR in the regular game to set up this scenario?
nomonhan said:Exactly. Then when the setup is complete you save and reload as whomever you please. This way your mod needs only to have events and may be composed of say about 5 or 6 files at most. Otherwise you'd have to set up a scenario and write inc files for everyone. I think that would be more work for you. Event writing is not so bad once you get used to cut and paste.
PS Sorry about your computer.
Yes, it was my fault. I e-mailed you a patch with the latest changes. If you didn't get it please PM metrekaddict said:Hmm the version you mailed me still contains the bugs I mentoined.
danielshannon said:Tell me is there anyway to make sure an event will only fire for a human or ai player?
danielshannon said:Trekaddict, how should we deal with that once a day lag issue? Does the USSR just start with too much territory/ic?
This is certainly something we'll need to figure out.
I'm okay with your event feel free to experiment with some more events for the various states in the mod.
My idea atm is to just have the extra resources/ic offmap. Once the USA is reconquered you could get events for extra on map ic, resources, and vps in the same events where you get cores on the US states.
The scenario doesn't load the events.txt, this may be the reason. take a look at the scenario file and find the following line:trekaddict said:Severe issues: The Secret Weapons events don't seem to work, the UK is missing cores on Wales and Northern Ireland, and King George V is still avaiable in 1948.
do you mean in the revolts.txt file?trekaddict said:Also Canada seems to be missing from the US revolters list.
Daboo said:The scenario doesn't load the events.txt, this may be the reason. take a look at the scenario file and find the following line:
# Includes for global data
Add the following line just below and try again
include = "db\events.txt"
trekaddict said:Well, I've been thinking about this and my idea is that we could split the SU in several different 'countries', each with Stalin as HOS and HOG and an Ally and puppet to the core SU. ( we have enough country tags.) We'd have a "European SSRs (Europe), the core Soviet Union, the Asian SSRs, (Asia) the Southeastern SSRs (ANZAC countries and Indonesia), Pacific SSRs, (Japan + the Pacific Islands) and the African SSRs. The core USSR has no cores on these territories to prevent them from gobbling them up per territorial requests, but as mentoined these countries are USSR puppets and Allies. This should/could eliminate the problem and make for a more interesting map.
As for the resources: Just give the revolters off-map IC/resources. The US should have to make do with what is captured. The reduced IC makes for a more challenging game and would also simulate the destructions caused by another continentwide Civil War.
SeedSnatcher said:Anything special set to happen when one of the American states takes out the Federals and unites the nation?
danielshannon said:Trek, I want to leave out the bulk of events from the regular game. If we include events.txt it'll trigger the cold war turns hot event in the first month along with other oddities.
I'll make sure to add the random events, death events, and secret weapons events for the next version.
BTW got a new power supply for my wife's pc so we are back in business.