Hello everyone,
I would like to have to major improvements in EU4.
The first thing is to change province shapes in a way that rivers act as a border between provinces. By that the defensive importance of rivers is remarked and it is also usefull to clarify rivercrossing penalties between provinces. Following this path gives the player and AI strategic reasons to decide, if conquering or not a neighbours province would be in their interest. This kind of map setting is already in use for HOI4 and I think for CK2.
The second thought is about allowing the fleet to navigate in determinate rivers. The navy importance increase is always welcome and a lot of new startegic options are given to the player, like sieging and blockating no costal provinces.
Regards
I would like to have to major improvements in EU4.
The first thing is to change province shapes in a way that rivers act as a border between provinces. By that the defensive importance of rivers is remarked and it is also usefull to clarify rivercrossing penalties between provinces. Following this path gives the player and AI strategic reasons to decide, if conquering or not a neighbours province would be in their interest. This kind of map setting is already in use for HOI4 and I think for CK2.
The second thought is about allowing the fleet to navigate in determinate rivers. The navy importance increase is always welcome and a lot of new startegic options are given to the player, like sieging and blockating no costal provinces.
Regards
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