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As it is, I estimate the Soviet forces in the Caucasus as being about half as numerous as the Armata's being posed to attack them, and drastically inferior as none of them ever saw combat and I have 1944 infantry techs and night fighting equipment. Besides that, the rough terrain will lend itself to my Alpini excellently, while hindering the only advantage the Caucasus Front has, their armor. With my thrusts northward and the hope of German support, substantial Soviet aid to the Caucasus itself is unlikely. So I believe that if I can drive to the Caspian Sea, it's all over for some ~300,000 soldiers in the Anatolian/Persian border.

As it is, the Ost Front is a stalemate with minor German advances here, Soviet advances there, and deadlocked stalemate along the river lines. If I can destroy a large number of Soviet formations in addition to introducing a powerful Axis force to the theater, the question becomes one of what cracks first? The Red Army, or the German manpower pool? If I destroy 300,00 Soviet soldiers after bringing in 600,000 Romans, that's a net 'loss' in numerical superiority of 900k. At that point, I'm not even certain the USSR will have numbers on their side, anymore.

It certainly is a tall order, but I'm not known to disappoint, am I? :D
It'll be interesting, that's certain.
 
Operationally, the movements of the 1a, 2a, and 4a should divide the Caucasus Pocket in two or three, and the substantial commitment of the Regia Aeronautica (6 TACs, 6 INT, 3 MR, 1 TRA, 4 CAS - a commitment that will escalate when I capture another airfield with my airborne division, not to mention the 10 CAG wings I can bring to bear) guarantees air supremacy. I've already heavily damaged several armor divisions with round the clock bombing, as well as paving the way for the Schwerpunkts.
 
Too bad you can't do something in the north too. Not saying it's a good idea, I just enjoy the notion of you playing havoc in Moscow; I imagine supply would be an epic nightmare.

I think your firing out mostly from lands you hold is by far the wiser choice, it's not likely that will be a cakewalk. I also like what I see with 1a...you could bag a lot of troops if it works. And that salient in east Turkey looks yummy too.

600,000 troops. whew. Hail Caesar! :)
 
are you planing on doing an event where the roman empire is declare again giving you cores on all the lands of the former empire and full IC and are you thinking of doublecrosing Germany and taking over the rest of France since its a part of the original empire maybe if the Russians drive back the Germans?
 
Palmyrene: Persia joined the Axis, as did Saudi Arabia.
Markkur: Who knows? Maybe next year I'll be able to drive north, and encircle half the Soviet army in Ukraine before victoriously marching on Moscow ;)
Hail Caesar, and his greatness Il Duce as well :p
Strategymad: I think that event would take a while to make and not be particularly realistic, so I don't plan on doing anything like that.
 
Strategymad: I think that event would take a while to make and not be particularly realistic, so I don't plan on doing anything like that.

Would it be worthwhile to at least have an event to re-establish the Roman Empire, since that was one of Mussolini's aims? At least, I believe it was, correct me if I'm wrong.
 
I don't really see what that event would do, though. Give me cores on all the territory? That wouldn't make sense. Give me all the territory the Roman Empire ever had? I've already got most of it, and I don't see why Germany should just cede northern France. I guess I could change the government type to Imperial, and the name to 'Roman Empire', but that doesn't really seem necessary. Mussolini had a pipe dream of reestablishing the Roman Empire, if that, yes; but nothing comes to mind that a Roman Empire event would do that was worthwhile and particularly plausible.
 
I meant changing the name and government type. It's not practical, no, but makes for good RP. Also, you could change the map color to Roman purple or red.
 
That would be a good idea, if I knew how to do all of that :p
 
Part 43: The Pacific Islands Campaign

As 1942 passed and January of 1943 arrived, German High Command was forced to accept that their six month war had dragged on for over a year. Despite incredible initial gains, the war fell into a stalemate within months and that elusive victory seemed to grow further and further away. The new strategy adopted was to lean on the defensive and bring superior weapons into production and deploy them to the point that German forces would be qualitatively superior to the degree that the initiative could once again be obtained. The unofficial strategy was, however, was to wait for the infusion of new strength represented by the Regio Esercito.

While the Wehrmacht was facing it's darkest hour, the Regia Militare was at it's brightest, and the height of it's power. In the winter and fall, the forces had undergone reorganizaion from their largely ad-hoc positions into new formations - the 6a, 7a, and other garrison Armatas were renamed and consolidated with their air and naval forces under regional commands, such as the Armata Iberia, Commando Suez and Commando Gibraltar, and it was decided that only the standard, first rate armies would be numbered. The 9a and 10a, being relatively new armies without much tradition, were rechristened 2a and 4a before being put under the unified command of Armata Gruppo Anatolia. The 1a, 3a, 5a, and 8a were placed under Armata Gruppo Fronte Est.

While the defenses of Spain, Gibraltar, and Suez were weak at any given point, the land forces were planned to play a holding role rather than a stopping one. The strategy was one of combined operations, with land-based forces holding any landings while land based aircraft and the defensive naval forces destroyed the transports and their escort. Gibraltar had one escort carrier, four old submarine flotillas patrolling the waters, three heavy cruisers, and twelve light cruisers ready for action at any given time, with one of the most powerful radar stations in the world in action nearby at Sevilla. At Suez, there were two escort carriers, a heavy cruiser and nine light cruisers, with each naval force ready to quickly move to the aid of the other - nevermind the powerful, experienced carrier task force and cruiser fleets based out of Taranto, operating in the Black Sea.

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While the winter weather precluded beginning operations against the Bolsheviks, it was the ideal time of year to turn the tables in Oceania and the Pacific. On January 24th, the Pacific Expeditionary Force - three elite marine divisions, four militia brigades for occupation where necessary, two fleet carriers, four heavy cruisers, and ten light cruisers arrived in Syonan-to, which would be their base of operations in the South Pacific.

A glance over the theater showed half a dozen small battles raging, as the shattered Australian forces continued to siphon away Japanese strength as they retreated deeper into the country, a disorganized Allied force still held a strategic point in the Dutch East Indies, and the US and Japanese forces were still fighting it out in New Guinea and, more importantly, the Philippines. Everywhere the forces were relatively evenly matched, besides the decisive advantage the US enjoyed in the Philippines, where the Japanese defense of the north island had recently cracked wide open.

It stood to reason that one Axis victory in the theater would have a domino effect, much like the fighting in the Mediterranean during Operation Alea Iacta Est - so recently, yet so long ago - the defeat of one allied force and freeing of the opposing Axis force would provide the catalyst for continuing victories. Should all the minor fronts in the theater be closed, the Japanese Army would have the strength available to regain the Philippines and potentially inflict a dramatic loss on US forces.

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First, the force was dispatched to deliver the knock out blow to Australian command chain in Perth. Brief fighting in the air, on the sea and on land saw weak Australian efforts batted away, and organized military resistance melted away on February 5th, as Japan assumed control of the south and east coasts. Next, was a strike delivered against the barely-sustained holdout of Oosthaven, to destroy the last position of significance held by Allied forces in the Dutch East Indies.

After a sustained bombing campaign by naval aviation, three marine divisions stormed the region that held four disorganized Allied divisions. Twenty nine Italian casualties were suffered, while 293 Allied soldiers died and the remaining 35,000 were taken prisoner in a move remniscent of the past British surrender at the peninsula of Syonan-to.



The next step, was to turn back the US landing in the Philippines.
 
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Time to save Japan's bacon before turning back to the eastern front? Knocking out a series of Allied bases in southeast-Asia should give them some breathing space and keep the Americans occupied in the Pacific. But the big question is: In what state is the Soviet Army by now.
 
Precisely. Plus, the difference in weather between the two theaters makes for convenient timing.
As for the USSR, it's a scary thing to think of, how strong they should be after two years of total economic mobilization, retaining most of their European resources and avoiding any great deal of losses via encirclement. It should start up within two, three months.
 
Today I played through the Philippines Campaign and began a much-altered plan for the invasion of the Soviet Union. While disaster never seemed too far away, I've managed to salvage each successive situation, although using console commands so I could take control over the Crimea, and those Germans would leave and stop eating all my goddamn pasta, was necessary. The supply was a nightmare before I took over.
 
Today I played through the Philippines Campaign and began a much-altered plan for the invasion of the Soviet Union. While disaster never seemed too far away, I've managed to salvage each successive situation, although using console commands so I could take control over the Crimea, and those Germans would leave and stop eating all my goddamn pasta, was necessary. The supply was a nightmare before I took over.


I think such can be forgiven considering the less-than-optimal supply system in HOI.
 
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Yeah, and who's bright idea was it to send heavy armor to the Caucasus? German inefficiency made heavy, on the spot revision of Operation Gnaeus Pompeius Magnus necessary, but improvisation led to a workable operational strategy. What is it that the commander we fought in the Philippines said? 'Plans are worthless, but planning is indispensable'?
 
Remember how a couple pages back I said I had gone up to Washington? Well, I'm back in Nevada, and it feels good to be back. As for the game, it seems to be approaching the end at this point - although, even once I finish paying, there's still quite a few entries to go; I wouldn't be surprised if this goes up to 60 or 70 parts before I'm finished.
 
Remember how a couple pages back I said I had gone up to Washington? Well, I'm back in Nevada, and it feels good to be back. As for the game, it seems to be approaching the end at this point - although, even once I finish paying, there's still quite a few entries to go; I wouldn't be surprised if this goes up to 60 or 70 parts before I'm finished.

Good to hear you'r back. 60 or 70 chapters in total? Well lets just say I won't complain :p
 
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I don't see it going on *that* much longer, in terms of months and years, but the fighting in the East is intense enough that covering it in detail will be a slow process.
 
It seems a very well-formed combined force for tipping the balance in local stalemates and starting the domino cascade, and units that would not be campaigning in the USSR anyway. Would suggest not being engaged on land alongside the Japanese in the Philippines due to supply issues and lack of coordination - seizing strategic points and bases for your own use would be a convenience now and in any later action in the Pacific (so long as no useless mountains of supplies are created).