TeutonburgerW said:
- How is it with leaders and ministers? Must be hell of a lot to research.
- Are there events covering modern situations. i.e. WTC?
I have created random leaders for ALL countries. It means, that countries have normal leaders, but with no-face picture and random (national language) name. Meduim skill value and medium number of traits for each country were discussed and set into generator

So, it's quite good way, and also - we don't know who will be outstanding general after 2010

I accept - this is a non-standard approach. But still.
Minister... Mmm... That is really hell. I working with them. Some countries already have ministers. BTW, if I create ministers for grand or major country, i create ALL necessary ministers - from communists to facists. For all future possible situations in game.
This mod have a special concept of events. At this moment larger part of events are simple random (+ triggers of techs, politics, situation, etc.) I am going to work in event direction by difficult way. I want events to be dynamic, not so linear like in vanilla or other mods. Look at CK, EU3. Plots should be different from game to game (of couse, not SO VERY variable, but still). I want to create wide way of a-historic events. Hope beta will have many such events for Russia. (something like Mod33, but wiser).
Have i answered? Is my text understandable?
