This. Especially the ones not China. China would be grand, but I'd much rather take theocracies and naval combat.China is entirely possible if the game is built with it from the ground up, Hellenism was dead as a doornail even in the earliest startdate, Theocracies should be playable as an offshoot of feudalism (with scions put into hierarchical positions within the Church, and naval combat, like China, should be planned for from the start.
1. TheocraciesGood question. Rank China, Theocracies, Naval Combat and Hellenics in the order of what you most want to see in CK3.
1. China
2. Naval Combat
3. Hellenic religion
4. Theocracies
Hahah, what are you smoking?The most important new features this game could possibly have are global market, industrialization, railroads, social and political upheaval, popular revolutions, colonialism, and of coure the 19th century start date.
In fact the older start dates unnecessarily bloat the game and can be removed.
All we can hope for is that that don't fuck up, so there's not much point in asking for content that wasn't in CK2 unless it's pre-confirmedPLEASE, OH LORD, let me play as a monastic knightly order!
There is literally no game that paradox releases that wouldn't be improved by a pop system, but CK3 will not have a pop system, and I'm fine with that, because I don't trust the developers of Imperator: Rome to make a game that looks as good as Rome does and is also fun to play.
Maybe so but it's never gonna happen. They're gonna strip out as much of the stuff that's been added over the years as they can possibly get away with so they can re-add it in expansions again. Expect a Hellenism expansion in maybe five years if you're lucky!It's still better to have Hellenism ported from CK2 as it is than nothing at all, in my opinion.