here s an example for those who like having more impressive wizards
{"ActionManager"
{actions
{action
{name "vampire_basic_attack"}
}
; {action
; {name "mage_basic_attack"}
; }
; {action
; {name "mage_fireball_attack"}
; }
; {action
; {name "mage_freeze_attack"}
; }
; {action
; {name "mage_firestorm_attack"}
; }
; {action
; {name "mage_guardian_wind"}
; }
{action
{name "mage_arcane_shield"}
}
{action
{name "ice_mage_ice_block"}
}
{action
{name "ice_mage_blizzard_attack"}
}
}
}
First i gave him summons as well, but i took those out again because he just got his but handed by the imp advisor.. his summons kept dieing and he stood there resummoning all the time ^^
i also added this from the warrior:
{HeroTargetManager
{AllureFactors
{cl_dist 40} ; ðåàêöèÿ íà ðàññòîÿíèå
{cl_danger 0.1} ; ðåàêöèÿ íà îïàñíîñòü
{cl_flag_attack 3.2} ; ðåàêöèÿ íà ôëàã àòàêè
{cl_flag_protect 3.8} ; ðåàêöèÿ íà ôëàã çàùèòû
{cl_flag_explore 3.6} ; ðåàêöèÿ íà ôëàã èññëåäîâàíèÿ
{cl_theft 1} ; ðåàêöèÿ íà âîðîâñòâî
{cl_building 9} ; ðåàêöèÿ íà çäàíèå
{cl_research 1} ; ðåàêöèÿ íà èññëåäîâàíèå òóìàíà âîéíû
}
{"loot_relations"
"monster" 2.0
"beast_rat" 5.0
"building" 2.0
}
{"ActionManager"
{actions
{action
{name "vampire_basic_attack"}
}
; {action
; {name "mage_basic_attack"}
; }
; {action
; {name "mage_fireball_attack"}
; }
; {action
; {name "mage_freeze_attack"}
; }
; {action
; {name "mage_firestorm_attack"}
; }
; {action
; {name "mage_guardian_wind"}
; }
{action
{name "mage_arcane_shield"}
}
{action
{name "ice_mage_ice_block"}
}
{action
{name "ice_mage_blizzard_attack"}
}
}
}
First i gave him summons as well, but i took those out again because he just got his but handed by the imp advisor.. his summons kept dieing and he stood there resummoning all the time ^^
i also added this from the warrior:
{HeroTargetManager
{AllureFactors
{cl_dist 40} ; ðåàêöèÿ íà ðàññòîÿíèå
{cl_danger 0.1} ; ðåàêöèÿ íà îïàñíîñòü
{cl_flag_attack 3.2} ; ðåàêöèÿ íà ôëàã àòàêè
{cl_flag_protect 3.8} ; ðåàêöèÿ íà ôëàã çàùèòû
{cl_flag_explore 3.6} ; ðåàêöèÿ íà ôëàã èññëåäîâàíèÿ
{cl_theft 1} ; ðåàêöèÿ íà âîðîâñòâî
{cl_building 9} ; ðåàêöèÿ íà çäàíèå
{cl_research 1} ; ðåàêöèÿ íà èññëåäîâàíèå òóìàíà âîéíû
}
{"loot_relations"
"monster" 2.0
"beast_rat" 5.0
"building" 2.0
}