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Showing developer posts only. Show all posts in this thread.
I'm betting everyone wants a homogeneous (sp?) catholic country. (ok, you could call it geographical disparity, I guess)

*conversion of provinces is costly
*conversion of country is costly
*you may have to run 20-30 years while protestantism is introduced and your country is still catholic.

still, I like the idea, and it's somewhat similar to what I once thought of (never materialised) - players getting points to spend on "historical" events.

to the bidding system, may I suggest something different?
loosely based on the bidding system used in Axis&Allies, where it is 'common' knowledge that the Axis are weaker. - both players make a bid for the Axis- "I play them if I get X money extra to spend", the one with the lowest bid getting them.
Now, since there are a lot of countries in EU2, I would suggest turning it around a bit, and say everyone has a base 20 points.
You bid "X" points for every country you want (includes "0" bids for countries you don't bid on,could even include negative for countries you DISlike)
the player with the highest bid for a country gets it, and gets 20-X free points.

All in all, sounds like a great concept, but the "time delay" factor (esp. for conversion of the country) needs to be carefully looked into.
You could perhaps go as far as giving points for being not of the religion you want to be. (ie. ENG wants to become protestant in 1518 when the event fires, but she can't yet, because the session just started, so she gets 1 point every 2 (or 5 or..) years- provided ofcourse that she does indeed switch to that religion at the end of the session)

EDIT: the explorers/conquistadors seem rather strong compared to normal leaders (even if the 6 is movement)