Another awesome DLC.
Another great patch.
And the DLC reviews are getting ruined because of a ton of bugs that are going to be fixed within 2 wekks, while the negative reviews are most likely never getting updated.
I swear, Stellaris has many "mixed" awesome DLCs, some of paradox best works, and most of them are tainted by the exact same problem, they always come out with a new, radical patch that changes everything, creates a bunch of bugs, and people review the latest DLC negatively because of a free patch that had nothing to do with it.
In all fairness, this is a self-inflicted injury by PDX.
This patch has great potential. The changes are going in a good direction, they are pretty smart even, but the execution is horrendous. It doesn't matter how great the changes could be, when they are rendered useless by a dysfunctional UI even before we consider all the bugs. In a game that relies so heavily on deep systems interacting, there should be clear UI clues on how things work.
OG Stellaris was great at this, the original game's systems and UI were in sync and you intuitively learned everything you had to by just looking at the information presented to you either directly or through tool tips.
NG Stellaris is sloppy in this regard. tool tips don't give nearly enough information to understand mechanics, the UI is convoluted and is lacking important information especially when it comes to population, which suddenly became very important to properly manage, yet it lacks the tools needed to do so.
I'm certain that this DLC and 4.0 will be a great step in the game's path eventually, but I'm also certain that it turned quite a few people away from the game either new or old simply because of how badly these ideas were executed on.
Paradox must put more emphasis on quality and usability. Also, when you buy a DLC and the game is bad, you will rate the thing you bought, not the base game... I see nothing wrong with that. PDX should learn and improve. Put more emphasis on quality control to prevent cases when players can't play the game for days because it's a minefield of game breaking / game ending bugs.
I've found 3 in just 8 hours of playing and I didn't even venture too far into the extreme combinations, these were really just on the nose, how the heck did QC not catch these type of bugs.