Info: With the conclusion of our Kaiserreich MP Game, we move on to Vanilla! 
We play every Saturday at 18:00 - 22:00 CET. (17:00 - 21:00 GMT)
And we use a program called Gameranger.
We are always looking for new/sub players. We have a list of rules here:
http://forum.paradoxplaza.com/forum/showthread.php?505800-HoI2-ARMA-1.3b-multiplayer-on-Gameranger
Main Rules: (A more detailed list can be found at the link)
Players will play these countries, divided into 3 fixed factions:
- Axis (GER, JAP, ITA, Nat. China - puppeted as soon as possible by Japan and released immediately as a standard ally)
- Allies (UK, US)
- Comintern (SOV)
- important:
Germany and Italy can manually DoW anyone except for the SU from the 1st Jan 1941 (Barbarossa is on historical date 22nd June 41)
Japan and China can manually DoW anyone after they join the Axis (not sooner than the historical Barbarossa)
SU can manually DoW anyone from the start of Barbarossa
the Allies cannot manually DoW at all
7. Historical events
- choices in some key events must be picked historically (whic are Danzig or war, Marco polo incident, Molotov-Ribbentrop pact) but others can have different outcomes (for example: UK supporting Republic Spain in SCW, SU annexing Finland in the Winter war, Slovakia to Hungary in The end of Czechoslovakia event etc.)
11. Military access
- military access is forbidden with the only exception:
- military access between Allies and Comintern is allowed. But it applies only for air and naval units (NOT land units). This means, for example, that American bombers can rebase to Soviet territory.
12. Combat
- surrounded troops cannot be disbanded
- redeployment of units in provinces bordering the enemy is forbidden
Player List:
Axis:
Germany - Citizen X
Japan - PepsiMax
Italy - Hax
Nationalist China (probably from 38) - FancyKiller
Allies:
UK - LodovicoAriosto
US - Geofactor and Mighty G coop
Poland - FREE
Comintern:
Soviet Union - Kybernomad
Minors Axis:
Hungary - Morlak
Romania - Conanteacher
Bulgaria - FREE
Minors Allies:
Canada - Craton Bih
Australia - Azzinoth
Other countries:
Rep. Spain - FREE
Argentina - Patricio Rey
and anyone else, just report in or be on GR on Saturday!
Now, my AAR:
Manchukuo - The Worst Nation in the World
Doomed to wait until the Spanish Civil War starts, I take my exile in the now known worst possible place in the world, the barren, Japanese-controlled nation of Manchukuo.
My nation, and her corrupt ministers, along with that..........King. I obey the will of my master. For now. A barren land with 2 provs. worth something. If i were to try to sell them to Russia, I would have to pay them to take it. I wish i had enough money to pay them.
While i languish in this barren, godforsaken land, Italy goes on a sloowww march to Addis Ababa.
Spanish Civil War
Fighting against the AI, Might as well declare Nationalist Spain the Winner! Later, a player takes Rep. Spain.
The Spanish Civil War began on July 17 when a attempted coup was started by right-wing forces, including Carlists, Fascist groups, and colonial troops from Spanish colonies in Africa. Opposing them? Aside from the Republican government, various syndicalist, communist, and anarchists groups, along with anti-fascist groups. Supported by the Republican Coalition were the United States, the British Empire, and the Soviet Union. The Nationalist revolt was supported by Germany, who sent the Condor Legion, and Italy who sent the Corpo Truppe Volontarie (or Corps of Volunteer Troops). Various foreign volunteers joined both sides of the war for various reasons.
(This is a Summary of the in-game involvement)
The coup succeeded in La Coruna, Burgos, Huesca, Saragossa, Sigenza, Salamanca, Seville, Malaga, yet the majority of the Spanish Army remained loyal to the Republican government, as well as the airforce. Nat. Spain had the advantage in the seas however.
A Screen of the Situation in Spain at the start of the Coup. And starting moves as well.
By August 7, a human player had taken Rep. Spain.
My troops withdraw to Seville, attacked by enemy planes, and encircled and besieged, i decided to rescue as many divs. as possible and use them up north, in hopes of stemming their advance.
Ignore what i say in the last screen. And no, Seville does not fall so easily.
We play every Saturday at 18:00 - 22:00 CET. (17:00 - 21:00 GMT)
And we use a program called Gameranger.
We are always looking for new/sub players. We have a list of rules here:
http://forum.paradoxplaza.com/forum/showthread.php?505800-HoI2-ARMA-1.3b-multiplayer-on-Gameranger
Main Rules: (A more detailed list can be found at the link)
Players will play these countries, divided into 3 fixed factions:
- Axis (GER, JAP, ITA, Nat. China - puppeted as soon as possible by Japan and released immediately as a standard ally)
- Allies (UK, US)
- Comintern (SOV)
- important:
Germany and Italy can manually DoW anyone except for the SU from the 1st Jan 1941 (Barbarossa is on historical date 22nd June 41)
Japan and China can manually DoW anyone after they join the Axis (not sooner than the historical Barbarossa)
SU can manually DoW anyone from the start of Barbarossa
the Allies cannot manually DoW at all
7. Historical events
- choices in some key events must be picked historically (whic are Danzig or war, Marco polo incident, Molotov-Ribbentrop pact) but others can have different outcomes (for example: UK supporting Republic Spain in SCW, SU annexing Finland in the Winter war, Slovakia to Hungary in The end of Czechoslovakia event etc.)
11. Military access
- military access is forbidden with the only exception:
- military access between Allies and Comintern is allowed. But it applies only for air and naval units (NOT land units). This means, for example, that American bombers can rebase to Soviet territory.
12. Combat
- surrounded troops cannot be disbanded
- redeployment of units in provinces bordering the enemy is forbidden
Player List:
Axis:
Germany - Citizen X
Japan - PepsiMax
Italy - Hax
Nationalist China (probably from 38) - FancyKiller
Allies:
UK - LodovicoAriosto
US - Geofactor and Mighty G coop
Poland - FREE
Comintern:
Soviet Union - Kybernomad
Minors Axis:
Hungary - Morlak
Romania - Conanteacher
Bulgaria - FREE
Minors Allies:
Canada - Craton Bih
Australia - Azzinoth
Other countries:
Rep. Spain - FREE
Argentina - Patricio Rey
and anyone else, just report in or be on GR on Saturday!
Now, my AAR:
Manchukuo - The Worst Nation in the World

Doomed to wait until the Spanish Civil War starts, I take my exile in the now known worst possible place in the world, the barren, Japanese-controlled nation of Manchukuo.

My nation, and her corrupt ministers, along with that..........King. I obey the will of my master. For now. A barren land with 2 provs. worth something. If i were to try to sell them to Russia, I would have to pay them to take it. I wish i had enough money to pay them.

While i languish in this barren, godforsaken land, Italy goes on a sloowww march to Addis Ababa.

Spanish Civil War
Fighting against the AI, Might as well declare Nationalist Spain the Winner! Later, a player takes Rep. Spain.
The Spanish Civil War began on July 17 when a attempted coup was started by right-wing forces, including Carlists, Fascist groups, and colonial troops from Spanish colonies in Africa. Opposing them? Aside from the Republican government, various syndicalist, communist, and anarchists groups, along with anti-fascist groups. Supported by the Republican Coalition were the United States, the British Empire, and the Soviet Union. The Nationalist revolt was supported by Germany, who sent the Condor Legion, and Italy who sent the Corpo Truppe Volontarie (or Corps of Volunteer Troops). Various foreign volunteers joined both sides of the war for various reasons.
(This is a Summary of the in-game involvement)
The coup succeeded in La Coruna, Burgos, Huesca, Saragossa, Sigenza, Salamanca, Seville, Malaga, yet the majority of the Spanish Army remained loyal to the Republican government, as well as the airforce. Nat. Spain had the advantage in the seas however.




A Screen of the Situation in Spain at the start of the Coup. And starting moves as well.





By August 7, a human player had taken Rep. Spain.
My troops withdraw to Seville, attacked by enemy planes, and encircled and besieged, i decided to rescue as many divs. as possible and use them up north, in hopes of stemming their advance.


Ignore what i say in the last screen. And no, Seville does not fall so easily.