Right then, false positives time.
I'm getting a bunch of '"k_bavaria" is not a valid ThisChar or ThisTitle' when doing "de_jure_liege_or_above = k_bavaria" and such. Any title in landed_titles should work fine.
""THIS" is not a valid ThisChar." - THIS is valid
"Invalid node "de_jure_vassal_or_below" in scope CharTrigger (value is: PREV)" - That's a valid condition.
"Invalid node "set_de_facto_liege" in scope CharCommand (value is: THIS)" - That's a valid command.
"Invalid node "succ_law_title" in scope TitleTrigger (value is: <a complex type>)" - That's a valid scope.
"Incorrect Literal
Expected value: default_culture_modifier
Actual value: cultural_flexibility"
One can actually set that modifier to things, as long as they're in static_modifiers.
"There must be at least one non-factor entry within a factor modifier." - Nope. Paradox uses one with only "factor = 0.5" to slow a bunch of stuff down.
""yes" is not a valid ThisTitle." - True, but it is a valid argument for "destoy_landed_title"
"Invalid node "prestige" in scope TitleTrigger (value is: 100)"
""yes" is not a valid Faction." - True, but it is a valid argument for "leads_faction"
"No direct match found for IF. However, other possible matches in scope CharCommand were found.
Left: ["if"] Right: [CharIfClause]"
No idea why it is objecting, seeing as there is a "limit" there. Perhaps because if has been written as "IF"?
"The event is set to be triggered only, but it is never called." - I triggered it in an "effect" scope in character history (that's possible as of 1.07).
"Invalid node "culture_flex" in scope <anon> (value is: -0.4)" - Culture Flex is a valid command, as is everything else used in Technology.
"Invalid node "fertility" in scope ObjectiveDef (value is: 0.25)" - Objectives can apparently add fertility now.
"Invalid node "defending_against_claimant" in scope CharTrigger (value is: <a complex type>)" - Added in 1.07
"Invalid node "is_conquered" in scope TitleChanceModifier (value is: yes)" - Added in 1.07
I'm getting a bunch of '"k_bavaria" is not a valid ThisChar or ThisTitle' when doing "de_jure_liege_or_above = k_bavaria" and such. Any title in landed_titles should work fine.
""THIS" is not a valid ThisChar." - THIS is valid
"Invalid node "de_jure_vassal_or_below" in scope CharTrigger (value is: PREV)" - That's a valid condition.
"Invalid node "set_de_facto_liege" in scope CharCommand (value is: THIS)" - That's a valid command.
"Invalid node "succ_law_title" in scope TitleTrigger (value is: <a complex type>)" - That's a valid scope.
"Incorrect Literal
Expected value: default_culture_modifier
Actual value: cultural_flexibility"
One can actually set that modifier to things, as long as they're in static_modifiers.
"There must be at least one non-factor entry within a factor modifier." - Nope. Paradox uses one with only "factor = 0.5" to slow a bunch of stuff down.
""yes" is not a valid ThisTitle." - True, but it is a valid argument for "destoy_landed_title"
"Invalid node "prestige" in scope TitleTrigger (value is: 100)"
""yes" is not a valid Faction." - True, but it is a valid argument for "leads_faction"
"No direct match found for IF. However, other possible matches in scope CharCommand were found.
Left: ["if"] Right: [CharIfClause]"
No idea why it is objecting, seeing as there is a "limit" there. Perhaps because if has been written as "IF"?
"The event is set to be triggered only, but it is never called." - I triggered it in an "effect" scope in character history (that's possible as of 1.07).
"Invalid node "culture_flex" in scope <anon> (value is: -0.4)" - Culture Flex is a valid command, as is everything else used in Technology.
"Invalid node "fertility" in scope ObjectiveDef (value is: 0.25)" - Objectives can apparently add fertility now.
"Invalid node "defending_against_claimant" in scope CharTrigger (value is: <a complex type>)" - Added in 1.07
"Invalid node "is_conquered" in scope TitleChanceModifier (value is: yes)" - Added in 1.07
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