Thanks, I'll see if I find any false positives. If I do I'll edit them into this post.
Edit:
At <mod>\common\buildings\ca_shipyard.txt [castle\ca_shipyard_2] (Line 19, Column 2):
Invalid node "port" in scope BuildingDef (value is: yes)
port = yes is a valid thing for a building as of the 1.101 beta patch.
At <mod>\common\buildings\ct_trade_post.txt [city\ct_trade_post_5] (Line 109, Column 2):
Invalid node "military_techpoints" in scope BuildingDef (value is: 0.05)
Perfectly valid, though not used in vanilla. Same effect as the other techpoint stuff, just for military.
At <mod>\decisions\PB_various.txt [decisions\create_hre_france\effect\any_demesne_title\limit\OR\de_jure_liege] (Line 289, Column 7):
"e_hre" is not a valid ThisChar or ThisTitle.
Checking de_jure_liege = e_hre from any_demesne_title is perfectly valid.
At <mod>\history\titles\k_france.txt [987.7.3] (Line 86, Column 1):
Invalid node "reset_adjective" in scope DateClause (value is: yes)
Entirely valid to do to a title, including in the history files.
At <mod>\history\titles\k_france.txt [987.7.3] (Line 86, Column 1):
Invalid node "reset_name" in scope DateClause (value is: yes)
See above.
At <mod>\history\titles\k_france.txt [936.1.15] (Line 71, Column 1):
Invalid node "adjective" in scope DateClause (value is: WEST_FRANCIA_ADJ)
See above.
At <mod>\history\titles\k_france.txt [936.1.15] (Line 71, Column 1):
Invalid node "name" in scope DateClause (value is: WEST_FRANCIA)
See above.
That should be everything.