The fact that a wargoal needs to be occupied to force capitulation is absurd, especially combined with the fact that simply not assigning wargoals to one or more participants can force them out of the war.
It makes sense that a nation would be more likely to VOLUNTARILY leave a war when they stand to lose nothing, but what if they stand to GAIN from staying in? Doesn't matter. Has no impact on exhaustion whatsoever.
This is especially absurd when it comes to independence wars. Wanna keep your subject? Just assign no wargoals and set all your armies to defend. Since you have no wargoals on them, their war exhaustion can go below 0 without you doing anything at all. Hell, if they don't have a navy and are overseas, you don't even have to mobilize. They can overrun your entire overseas empire and, as long as you don't personally own much territory over there, it won't matter one bit.
Taking a wargoal should not be a prerequisite for forcing capitulation, it should be an accelerator. And it should be an accelerator for BOTH SIDES, not just the side whose wargoal is occupied. If I hold an enemy province wargoal, my war exhaustion increase should slow down and theirs should speed up.
Maybe you could hybridize the current system with a new one, where once you're at 0 your exhaustion climb dramatically slows down unless your opponent controls a wargoal. Having it utterly halt and making it so that nations can sit in bloody wars of attrition for years with no significant negative effect on their internal stability is ridiculous.
It makes sense that a nation would be more likely to VOLUNTARILY leave a war when they stand to lose nothing, but what if they stand to GAIN from staying in? Doesn't matter. Has no impact on exhaustion whatsoever.
This is especially absurd when it comes to independence wars. Wanna keep your subject? Just assign no wargoals and set all your armies to defend. Since you have no wargoals on them, their war exhaustion can go below 0 without you doing anything at all. Hell, if they don't have a navy and are overseas, you don't even have to mobilize. They can overrun your entire overseas empire and, as long as you don't personally own much territory over there, it won't matter one bit.
Taking a wargoal should not be a prerequisite for forcing capitulation, it should be an accelerator. And it should be an accelerator for BOTH SIDES, not just the side whose wargoal is occupied. If I hold an enemy province wargoal, my war exhaustion increase should slow down and theirs should speed up.
Maybe you could hybridize the current system with a new one, where once you're at 0 your exhaustion climb dramatically slows down unless your opponent controls a wargoal. Having it utterly halt and making it so that nations can sit in bloody wars of attrition for years with no significant negative effect on their internal stability is ridiculous.
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