We're not silencing anyone. What we do is try to maintain civility.
Every now and then controversy sparks within the community, like when we introduced Aggressive Expansion in EU4, Coalitions in CK2 to mention a few fairly recent happenings. The thing is that most of the complaints are being brought forth in full within a couple of days, and we are fully aware of them. However, the complaints keeps on getting iterated over and over and they overtake every discussion in the forum, leading to heated feelings and in some cases downright toxicity.
What we do with the more heavy handed moderation is trying to keep the discussion focused by sticking to specific threads like the
[Megathread] Golden Century - is this it? -thread for example.
There is no gain for anyone to have every thread in the forum just be a copy paste of the previous one. We understand the concerns people have with Golden Century without listening to the same argument over and over for weeks. The hostility also scares away posters that wants to discuss other things. I know that for a bunch of people Golden Century is the most important thing in the world right now, and that nothing else is worth discussing. But if someone wants to talk about something else they must be allowed to do so.
Regarding how we deal with the feedback we've received
Game development and running a studio involves many aspects not necessarily visible to most users. Rest assured however, that the feedback we've received has been taken very much into consideration when planning what's going to happen next. Not everyone will be 100% satisfied in the future either, that will never happen. But we read your feedback and we do act upon it, although slower than most people would like. Europa Universalis IV is a huge project, and things can move a bit slow at times because of it.
TL;DR We don't try to silence anyone, we just try to keep a healthy environment for discussion going. The Golden Century discussion goes on, just not in every thread on the forum. We do listen to feedback very much, but sometimes we need time to be able to act upon it. The recent feedback has played a big role in the planning of the next step(s) we'll take with EU4.
We love that you guys are so passionate about EU4, and we want to give you a great game. You may not like what I've said here, but I just want to assure you that we listen and we act, albeit slowly at times.