I've seen threads of this type on game forums occasionally. I thought it would be good to create this for any future new players of King Arthur.
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1: Knights with the Cleave skill work best if you attach them to units that can use the Wedge formation. Wedge always puts the knight at the front of the unit.
2: The AI has a nasty habit of hiding a unit of spearmen in forests near their archers. I lost a lot of horsemen the first couple of times I encountered that trick.
3: Warlord-class knights are much rarer than Champions or Sages. I've only seen 3 in my games - Kay, Lucan and Bedivere.
4: The way to upgrade non-class skills is by double-clicking their icon in the knight's skill box. In my first playthrough, I didn't learn how to do this until after I'd started marching north to kill the Gray Lord.
5: The game will not end if you conquer every province and seize all locations in Bedegraine Forest. During my first game, I was worried about ending my game prematurely.
6: The Masterful Tactics skill does not look like much at first - at level 1 it only gives an extra 20% armour and damage within 40 metres for 1 minute. However, if you're willing to spend 12 skill points on both it and its upgrades Wall of Steel/Wedge of Steel, it gives a massive 140% extra armour/damage to all units within 100 metres for 2 1/2 min. That's a huge boost - it makes light infantry a match for the Sidhe Warriors and Sangreal Knights. If you can find the artifact Beasthorn, the range and duration increases to 140m and 3 1/2 min, respectively. The only downside is that 12 skill points is a major investment.
Anyone who wants to add to this list, please do!
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1: Knights with the Cleave skill work best if you attach them to units that can use the Wedge formation. Wedge always puts the knight at the front of the unit.
2: The AI has a nasty habit of hiding a unit of spearmen in forests near their archers. I lost a lot of horsemen the first couple of times I encountered that trick.
3: Warlord-class knights are much rarer than Champions or Sages. I've only seen 3 in my games - Kay, Lucan and Bedivere.
4: The way to upgrade non-class skills is by double-clicking their icon in the knight's skill box. In my first playthrough, I didn't learn how to do this until after I'd started marching north to kill the Gray Lord.
5: The game will not end if you conquer every province and seize all locations in Bedegraine Forest. During my first game, I was worried about ending my game prematurely.
6: The Masterful Tactics skill does not look like much at first - at level 1 it only gives an extra 20% armour and damage within 40 metres for 1 minute. However, if you're willing to spend 12 skill points on both it and its upgrades Wall of Steel/Wedge of Steel, it gives a massive 140% extra armour/damage to all units within 100 metres for 2 1/2 min. That's a huge boost - it makes light infantry a match for the Sidhe Warriors and Sangreal Knights. If you can find the artifact Beasthorn, the range and duration increases to 140m and 3 1/2 min, respectively. The only downside is that 12 skill points is a major investment.
Anyone who wants to add to this list, please do!