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I modded quite a lot:
buildings:
- Added "Huge Archery Range", "Epic Archery Range", "Huge Training Ground", "Epic Traning Ground", "Epic Barracks" and "Epic Stables" and rebalanced the building tiers a bit.
- Added "Smithy" building chain that improves unit attack and defence.
- Increased "fort_level" from town walls a bit.

decisions:
- employ_priest: Added 0.1 "scaled_wealth" cost and increased piety cost to 10 (up from 5).
- succ_gavelkind: Increased "vassal_opinion" to 10 (up from 5).
- succ_seniority: Now requires at least legalism level 1.
- succ_primogeniture: Now requires at least legalism level 2.
- true_cognatic_succession: Can now also be enacted with legalism level 3.
- Crown Authority: Increased opinion bonus for "minimal" to +10 (up from +5) and removed opinion penalty for "low" (down from -5).
- Crown Authority: Now requires legalism 1 for level 3, legalism 2 for level 4 and legalism 3 for level 5.
- Crown Authority: May now skip CA levels with high legalism tech.
- Demesne Laws: Rebalanced all laws.

defines:
- ATTACKING_SOMEONE_CRUSADING_PIETY_COST: Increased to 50 (up from 40).
- SHORT_REIGN_YEARS_END: Reduced to 6 (down from 9).
- LONG_REIGN_YEARS_START: Increased to 15 (up from 10).
- CHANGE_AMBITION_YEARS: Reduced to 2 (down from 3).
- BARON_AS_VASSAL_PRESTIGE: Reduced to 0.01 (down from 0.025).
- COUNT_AS_VASSAL_PRESTIGE: Reduced to 0.05 (down from 0.1).
- DUKE_AS_VASSAL_PRESTIGE: Reduced to 0.25 (down from 0.4).
- KING_AS_VASSAL_PRESTIGE: Reduced to 1.25 (down from 1.6).
- BARON_TITLE_PRESTIGE: Increased to 0.05 (up from 0.025).
- KING_TITLE_PRESTIGE: Reduced to 0.5 (down from 0.8).
- EMPEROR_TITLE_PRESTIGE: Reduced to 1.0 (down from 1.6).
- BARON_LANDLESS_SON_PRESTIGE: Reduced to 0 (down from 0.025).
- DUKE_CREATION_PRESTIGE: Reduced to 150 (down from 200).
- KING_CREATION_PRESTIGE: Reduced to 300 (down from 400).
- EMPEROR_CREATION_PRESTIGE: Reduced to 600 (down from 800).
- EXCOM_MIN_AUTHORITY: Increased to 0.25 (up from 0.2).
- INVASION_MIN_AUTHORITY: Increased to 0.5 (up from 0.3).
- MERCENARY_MAINTENANCE_FACTOR: Increased to 3.0 (up from 2.5).
- MERCENARY_HIRE_COST_FACTOR: Increased to 0.1 (up from 0.08).
- OPINION_WHEN_NO_LEADER: Reduced to -25 (up from 0).
- FLANKLEADER_PRESTIGE_PART: Increased to 0.25 (up from 0.125).
- OVERRUN_RATIO: Reduced to 10 (down from 25).
- NEUTRAL_SETTLEMENT_SUPPLY_BONUS: Reduced to 0 (down from 0.25).
- ENEMY_SETTLEMENT_SUPPLY_BONUS: Increased penalty to -0.25 (up from -0.1).

event_modifiers:
- Increased many piety/prestige modifiers that seemed too small.
- the_dungeon: Now reduces all stats by -5.
- the_oubliette: Now reduces all stats by -10.
- house_arrest: Now reduces all stats by -2
- offended_moneylenders: Added -10 "general_opinion" modifier (new).
- martial_advice: Increased "regiment_reinforcement_speed" to 0.15 (up from 0.05).
- stewardship_advice: Increased "local_tax_modifier" to 0.15 (up from 0.05).
- learning_advice: Increased "church_opinion" to +10 (up from +5).
- church_unfunny: Increased "church_opinion" penalty to -10 (up from -5).
- kings_stipend: Increased "monthly_character_wealth" to 0.1 (up from 0.01), reduced health bonus to +1 (down from +3)
- emperors_stipend: Increased "monthly_character_wealth" to 0.1 (up from 0.01), reduced health bonus to +1 (down from +3)
- master_builder: Increased "local_build_time_modifier" bonus to -0.3 (up from -0.05).
- great_inventor: increased "tech_growth_modifier_culture" to 0.1 (up from 0.05).
- secret_mil_invention: Increased "tech_growth_modifier_military" to 0.1 (up from 0.05).
- levy_reinforcements: Reduced "levy_reinforce_rate" to 0.33 (down from 0.5).
- missing_reinforcements: Reduced "levy_reinforce_rate" penalty to -1.0 (down from -2.0).
- proving_bravery: Reduced INT, STW, DIP and LNG penalty to -2 (down from -3).
- stop_commerce: Increase "city_tax_modifier" penalty to -0.1 (up from -0.02).
- flaming_gap: Increase "general_opinion" penalty to -5 (up from -2).
- wailing_gap: Increase "general_opinion" penalty to -10 (up from -3).
gates_hell: Increase "general_opinion" penalty to -15 (up from -5).
- exorcism_gateshell: Increase "general_opinion" bonus to +5 (up from +3) and "general_opinion" bonus to +10 (up from +5).
- cattle_gateshell: Increase "general_opinion" to +10 (up from +2) and increase "church_opinion" penalty to -5 (up from -1).
- stones_gateshell: Increase "general_opinion" to +10 (up from +4).
- sacrifice_gateshell: Increase "general_opinion" and "church_opinion" penalty to -10 (up from -2).

nicknames:
- Added nickname "the Dwarf".

objectives:
- obj_become_paragon_of_virtue: Increased maximum piety for availability to 200 (up from 100).
- obj_become_exalted: Increased maximum prestige for availability to 200 (up from 100).

opinion_modifiers:
- same_dynasty: Increased to +20 (up from +5) -> I think dynasty should be a VERY important factor during this timeframe. The current value is way too low: Even a single bad trait will have more impact on relations than blood.
- opinion_heretic: Reduced penalty to -30 (down from -35).
- opinion_female_heir: Reduced to -5 (down from -10).
- opinion_dishonorable: Increased to -20 (up from -10).
- opinion_released_prisoner: Increased duration to 60 months (up from 30).
- broke_truce: Increased to -30 (up from -25).
- pressed_my_claim: Reduced bonus to +50 (down from +100), but increase duration to 1200 months (up from 240).
- opinion_mentor: Increased duration to 360 months (up from 240).
- opinion_spurned: Increased to -20 (up from -10) and increase duration to 24 months (up from 12).
- opinion_embarrassed: Reduced to -20 (down from 25), but increase duration to 24 months (up from 18).
- good_succ_law_change: Increased to +30 (up from 25) and increase duration to 360 months (up from 240).
- opinion_revoked_a_title: Increased duration to 120 months (up from 60).
- opinion_granted_barony, opinion_granted_county, opinion_granted_duchy, opinion_granted_kingdom, opinion_granted_empire: Increased duration to 1200 months (up from 120), but halved opinion effect.
- STOP_BACKING_AMBITION_INTERACTION_ON_DECLINE: Increased to -15 (up from -5) and increased duration to 36 months (up from 12).
- OFFER_SUCCESSION_MARRIGE_INTERACTION_ON_ACCEPT, OFFER_MARRIGE_INTERACTION_ON_ACCEPT: Increased duration to 120 months (up from 12).
- clever_deceive: Increased duration to 12 months (up from 5).
- legitimized_child, acknowledged_child, denounced_child, acknowledged_bastard: Increased duration to 240 months (up from 120).
- acknowledged_bastard: Increased duration to 240 months (up from 120), but reduced penalty to -30 (down from -40).
- opinion_denied_guardianship: Increased duration to 36 months (up from 24).
- spouse_encouraged: Increased bonus to +10 (up from +5).
- ignores_local_saints: Reduced penalty to -30 (down from -33).
- attempted_murder_of_child: Increased penalty to -50 (up from -40).
- attempted_murder_of_vassal: Increased penalty to -20 (up from -10).
- opinion_rekindle_love: Increase to +50 (up from +30).
- opinion_happy_with_guardian: Increased to +20 (up from +10).
- opinion_broken_title_promise: Reduced to -30 (down from -50).
- opinion_fulfilled_marriage_wish: Increased duration to 60 months (up from 24).
- opinion_spouse_slayer: Increased duration to 240 months (up from 120).
- opinion_love_rival: Increased to -50 (up from -40).
- opinion_accepted_city_tax_law: Reduced to +30 (down from +40).
- opinion_beheaded_dynasty_member: Reduced to 0.3 (down from 0.33).
- opinion_increased_authority: Reduced to -25 (down from -30).
- opinion_tossed_me: Increased to -40 (up from -33).

static_modifiers:
- very_easy_player: Added 0.25 "global_tax_modifier" and 0.25 "levy_reinforce_rate" (new).
- easy_player: Added 0.15 "global_tax_modifier" and 0.15 "levy_reinforce_rate" (new).
- hard_ai: Increased "levy_reinforce_rate" to 0.15 (up from 0.05).
- very_hard_ai: Increased "levy_reinforce_rate" to 0.25 (up from 0.1).
- province_base_values: Reduced "supply_limit" to 3 (down from 5).
- revolt_risk: Increased "local_tax_modifier" penalty to -0.03 (up from -0.01).
- sea_zone: Reduced "max_attrition" to 0.03 (down from 0.05).
- under_siege: Added -0.25 "local_tax_modifier" (new).
- static_diplomacy_mod: Increased "monthly_character_prestige" to 0.02 (up from 0.01).
- static_intrigue_mod: Added 0.01 arrest and assassination chance, but also added a general -0.05 penalty.
- static_martial_mod: Added 0.01 "levy_reinforce_rate" (new)
- war: Added -0.2 "levy_reinforce_rate" (new).
- peace: Added 0.15 "global_tax_modifier" (new).
- castle: Reduce "levy_reinforce_rate" to 1.0 (down from 1.25) and increased basic unit numbers.
- city: Added "fort_level = 1" (new) and increased basic unit numbers.
- temple: Added "fort_level = 1" (new) and increased basic unit numbers.
- Increased "build_cost_modifier" for new holdings to 700 (up from 500).
- d_knights_templar_modifier, d_teutonic_order_modifier, d_knights_hospitaler_modifier: Replaced some heavy CAV and heavy INF by light CAV and light INF.

technology:
- TECH_TACTICS: Increased "LAND_MORALE" bonus to 0.2 per level (up from 0.1).
- TECH_MAJESTY: Reduced progression to 0.1/0.15/0.2/0.25/0.3 (down from 0.1/0.2/0.3/0.4/0.5).
- TECH_SPIRITUAL_ART: Reduced progression to 0.1/0.15/0.2/0.25/0.3 (down from 0.1/0.2/0.3/0.4/0.5).
- TECH_NOBLE_CUSTOMS, TECH_POPULAR_CUSTOMS, TECH_RELIGIOUS_CUSTOMS: Increased progression to 3/6/9/12/15 (up from 3/6/8/10/12).
- TECH_CONSTRUCTION: Added a "local_build_cost_modifier" bonus.

traits:
- Reduced the difference between the education trait levels from 1/3/6/9 to 2/4/6/8.
- Added a 0.03 fertility bonus to "intricate_webweaver" and "skilled_tactician" and a 0.05 fertility bonus to "elusive_shadow" and "brilliant_strategist".
- ill: Reduces all stats by -1.
- leper Reduces all stats by -2.
- incapable: Reduces fertility by -10.0 (-1.000%, like celibate).
- drunkard: Added -1 DIP penalty, increased "same_opinion" to +20 (up from +10).
- crusader: Added a +5 bonus to general_opinion, but reduced church_opinon bonus to 20 (down from 25).
- bastard: Added a -0.05 monthly prestige penalty.
- legit_bastard: Added a -0.05 monthly prestige penalty.
- excommunicated: Added a -2 INT penalty.
- kinslayer: Added a -1 INT penalty.
- homosexual: Changed "sex_appeal_opinion" to -30 (instead of +30).
- fair: Increased DIP bonus to +2 (up from +1) and added a +1 INT bonus.
- ugly: Increased DIP penalty to -2 (up from -1) and added a -1 INT penalty.
- dwarf: Added -1 DIP penalty.
- celibate: Increased church opinion to +15 (up from +10).
- hedonist: Increased "opposite_opinion" penalty to -10 (up from -5).
- mystic: Added +1 LNG.
- charitable: Reduced DIP bonus to +2 (down from +3) and added -0.1 "global_tax_modifier" penalty.
- slothful: Reduced "ai_ambition" to -20 (down from -10).
- envious: Reduced "liege_opinion" penalty to -10 (down from -15).
- proud: Added "opposite_opinion = -10".
- humble: Reduced "monthly_character_piety" bonus to 0.5 (down from 1.0), added "ai_ambition = -20".
- deceitful: Reduced INT bonus to +2 (down from +3) and reduced DIP penalty to -1 (down from -2).
- craven: Added "ai_ambition = -10".
- shy: Reduced DIP penalty to -1 (down from -2) and added "same_opinion = 10".
- gregarious: Reduced DIP bonus to +1 (down from +2).
- content: Added a -1 LNG penalty, reduced "liege_opinion" to +30 (down from +50) and reduced "monthly_character_piety" to 0.25 (down from 0.5).
- arbitrary: Reduced STW penalty to -1 (down from -2).
- just: Reduced STW bonus to +1 (down from +2).
- cynical: Added +15 "same_opinion" bonus (new).
- zealous: Reduced "infidel_opinion" to -40 (down from -50) and reduced "monthly_character_piety" to 0.5 (down from 1.0).
- paranoid: Added "ai_rationality = -10".

triggered_modifiers:
- negative_money: Increased "land_morale" penalty to 0.5 (up from 0.25) and added "general_opinion = -20", "levy_reinforce_rate = -0.25" and "monthly_character_prestige = -1.0".
- Added a "lost_capital" modifier that will trigger if the capital city is lost. Effects: "general_opinion = -10" and "monthly_character_prestige = -0.25"

Allowing females to take jobs is next on my to-do list. :)