I am at April 1942 in my 0.84 campaign running on AoD 106A3. The changes the devs added in 1.05 and 1.06 make the game a lot better, and more difficult, too. For example, I am glad they fixed the bug whereby surface ships could not sink convoys, because now for flavor I can send out the Bismark, Tirpitz, Gneisenau, and Scharnhost on raiding missions. I started Barbarossa campaign in May 1941 with 400 MP in my manpower pool, but unfortunately now I am down to zero due to the casualties I have suffered.
Thanks for the feedback. Comments are always appreciated. My responses are below.....
1- Event to choose between surface navy and U-boats. Choosing the second would give you some blueprints maybe, but no Bismarck and Tirpitz.
Later in the Scenario you will have the option to replace your naval minister Raeder with Donitz. If you keep Raeder, you will get some surface blueprints. If you go with Doenitz, you will get some submarine blueprints. There is already an event that gives you the U48 (I think it fires in June 1940?).
2- Putting three 1941 inf in each strategic spot is too much. It´s like you force the Barbarossa option, and that´s bad design - unless you changed the UK surrender event, so that while difficult, invading the UK would be rewarding (something that it simply isn´t, in vanilla)
WAD -- you really need to plan ahead for SeaLowe. Historically, the US and Britain took several years to build up for Operation Overlord. They had hundreds of ships, thousands of aircraft, etc. Doing a major sea landing in vanilla is way too easy. Besides, England will not surrender unless England has lost control of London, Glasgow, Suez, Delhi, and (either Gibraltar or Singapore). Doing SeaLowe too early would give you more beaches to defend and lots of partisan activity that will hurt your TC. You cannot puppet England or Scotland or Wales in the Third Reich AoD Mod.
3- Some dissent hits to UK if convoy raiding .... make a huge toll ....; for example 20 convoys killed....destroyed in a month = +0,5 dissent. )
If there is an event trigger that could make this work, please let me know what it is and I can add an event to raise ENG dissent every time it loses X convoy ships.
4- Rocket interceptors should be a bit easier to get.
The Mod already cuts the research time in half from what it was in vanilla. Maybe when the Roof Over Fortress Europe event fires I could give GER a blueprint for one of those techs.