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dmdelor

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May 31, 2016
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I'm trying to learn a country I haven't tried yet- Russia- and was curious to the hive mind's thoughts on the Russian-American Company.

Normally I tend to open with some sort of company that will help fuel industrialization- iron, coal, steel, tools, etc. This playthrough I was thinking maybe I'd pick an agricultural country with the dual purpose of experimenting with an agricultural export strategy using 1.9 trade centers and of having my corporate capitalists buying out farms and helping me get the landowners out of power. However, Russia already starts with their company slot from Corporate Charters filled with the Russian-American Company.

How good are they?

In the "keep them" column. I see they do logging camps, and I know Russia's good at producing wood. They've also got three goods (with the option of getting coal as a fourth) and a prestige good. Also, it looks like to get rid of them I basically need to give up Alaska- grant them independence and then disband the company- so there's a cost to getting rid of them.

In the "dump them" column I'm not particularly excited about ports and whaling as being goods I devote a company to, and their goods in general don't dovetail with either my usual corporate strategy or what I was thinking of experimenting with this game. I could be wrong, but I'm also not particularly psyched about their prosperity bonuses.

Thoughts?
 
I don't even mind keeping them just for the logging camps, and then moving into real money makers like New Russia and the Vodka Monopoly. I just wish they didn't produce prime meat, so that I can more smoothly funnel everyone into consuming groceries and smirnoff. I could be wrong, but I recall Russia's whaling potentials being surprisingly small too.
 
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They can't be removed for a very long time (unless you give alaska away) so by the time you can remove it they've likely grown profitable enough. Would never be my first pick though
 
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As soon as New Russia is ready, we will make Alaska independent and dissolve the company.
Logging is important, but it would be more useful to leave it to a furniture company or a paper company.
 
Historically the company has already been nationalized by 1836 and was administered by the monarchy so I'm not sure it even makes sense to have it on the map. At the very least it should come with a +1 company slot I think
 
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Historically the company has already been nationalized by 1836 and was administered by the monarchy so I'm not sure it even makes sense to have it on the map. At the very least it should come with a +1 company slot I think
I think they just want to introduce people to the charter country mechanic but it is annoying that you basically have to sacrifice it to get a better company
 
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