I am wondering how realistic it is to expect that for every historical attack the light then medium then heavy units appear on the field with the presumption that light units are faster. The PC gamer article mentions:
"Certain units in your battlegroup will only be able to be deployed in certain phases based on their strategic speed, which is modeled after real-world logistical realities. You can’t, for instance, blitz the map off the starting line with heavy tanks. In the first phase, only your quickest and lightest units will be available."
"The devs stressed that this gives certain divisions distinct advantages and disadvantages that must be considered. The 101st Airborne, for instance, can deploy quality infantry in phase one and seize a lot of territory quickly. However, the Airborne doesn't have as much support coming in later phases, meaning they’ll have to hold onto their gains tooth-and-nail. The German Panzer Lehr, on the other hand, will struggle in the early phases until their superheavy armor shows up for the grand finale to blast away all opposition. Since each phase matters in calculating ultimate victory, not every match is going to come down to who has the bigger and better army. A commander who plans for each phase properly and looks at the big picture can overcome what is, on paper, a superior force."
http://www.pcgamer.com/steel-division-normandy-44-is-a-realistic-ww2-rts-coming-this-year/
While I like the idea of playing this way I don't think it is realistic to assume that armies do not WAIT for their heavy units to arrive before attacking. In fact heavy units would have spear headed attacks in a lot of cases. While a lot of lighter units were bereft of their own transport, especially airborne units if they were not in their initial drop phase but used as infantry. Sure scout elements of a unit would be sent in most cases to probe the enemy before an attack. But they would not "be" the attack and would not have it in them to fight as their objective. They were to scout and survive to report.
The assumption that every battle will be a meeting battle where units slowly arrive piece meal in order of how "light" they are is pure fantasy.
"Certain units in your battlegroup will only be able to be deployed in certain phases based on their strategic speed, which is modeled after real-world logistical realities. You can’t, for instance, blitz the map off the starting line with heavy tanks. In the first phase, only your quickest and lightest units will be available."
"The devs stressed that this gives certain divisions distinct advantages and disadvantages that must be considered. The 101st Airborne, for instance, can deploy quality infantry in phase one and seize a lot of territory quickly. However, the Airborne doesn't have as much support coming in later phases, meaning they’ll have to hold onto their gains tooth-and-nail. The German Panzer Lehr, on the other hand, will struggle in the early phases until their superheavy armor shows up for the grand finale to blast away all opposition. Since each phase matters in calculating ultimate victory, not every match is going to come down to who has the bigger and better army. A commander who plans for each phase properly and looks at the big picture can overcome what is, on paper, a superior force."
http://www.pcgamer.com/steel-division-normandy-44-is-a-realistic-ww2-rts-coming-this-year/
While I like the idea of playing this way I don't think it is realistic to assume that armies do not WAIT for their heavy units to arrive before attacking. In fact heavy units would have spear headed attacks in a lot of cases. While a lot of lighter units were bereft of their own transport, especially airborne units if they were not in their initial drop phase but used as infantry. Sure scout elements of a unit would be sent in most cases to probe the enemy before an attack. But they would not "be" the attack and would not have it in them to fight as their objective. They were to scout and survive to report.
The assumption that every battle will be a meeting battle where units slowly arrive piece meal in order of how "light" they are is pure fantasy.
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