Perhaps we’ll learn more about them next week? Oceania chronologically is the next Tinto Map.I brought this up before in the original Indonesian Tinto Maps post, but I think the name of the capital city location should be changed to Majapahit or Wilwatikta (preferably the former) to signify the actual name of the city during the empire's existence. At the time of conception of the new kingdom, the first settlement, which ended up serving as the seat of the Empire was the eponymous village of Majapahit (Wilwatikta is a more sanskrit name - meaning 'Bitter Bael' a fruit quite common in the area at the time and also something I'm quite fond of myself). Trowulan became the name of the archaeological site of this city many decades after the fall of the Majapahit Empire.
I feel like once the empire falls, the location can be razed, demoted, and have its name changed to Trowulan to symbolize its utter demolition (similar to how Vijayanagar becomes Bellary once the Bijapur sultanate crushes the Empire).
EDIT: Also, who are these 3 SOPs in West Papua? I don't remember seeing them in the original TM post.
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This is why I'd prefer "language groups" to "language families", there are more practical similarities between languages than strict family categories, though these two things usually overlap. In this case it could just be a loose category for all the remaining languages in western Indonesia/MalaysiaThe problem here is now you have to choose between making the Philippine languages one language, or representing them only as close to each other as they are to Javanese, Polynesian, Malay etc. I don't really like either of those options, Philippine languages seem noticeably similar to one another but having them be a single language would be a bit gamey
Here you have a couple - please note that these are quite zoomed-out ones:
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I think he was trying to say that every location in the world that has a volcano also has earthquakes. It would just be in the tooltip, to explain. Or a player could learn from the first time it happens.That the location can suffer both a volcano and an earthquake, thus the stripes.
What was your design philosophy for the language families? Because this appears very weird. I believe Javanese and the languages of Celebes not belonging to any language family makes no sense. I believe the Malayo-Polynesian languages as a whole would be better as a language family than Bornean, Barito, and several members of it not belonging to any family.
I think the better question is, why are Austronesian languages split up in such an awkward way to Bornean, Barito, and Philippine, while Javanese, the languages of Celebes, and the entire Polynesian branch belong to no language family? I like splitting up large and sprawling families, but this seems like an overkill, especially with Javanese and the rest left out in such a weird way.
Same reason why we don't have an Indo-European family, it's too diverse to be relevant and too big for good gameplay.
The problem with Austronesian and Malay-Polynesian is that it doesn’t really fit the standard set by Europe. Indo-European is a very clean family to split up into 5-7 in-game families and a few individual languages because it has branches of comparable and manageable size. Neighboring Afro-Asiatic is similar (as long as you don’t try to insist that Chadic and Cushitic are a single language, of course). Disputed families like Niger-Congo or Altaic can also be very cleanly split into undisputed branches. Uralic, Dravidian, and Austroasiatic are small enough that they can reasonably be single families.But it's not diverse enough to move several of the languages just out of every language family altogether.
Current version | Seismic risk zones map |
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I've been meaning to ask about this, what sort of feedback would you and the team like on Tribes? Is it just which tags should be Tribes, flavor for Tribal nations, etc.? Will we get some looks at what distinguishes Tribal governments and gameplay from those of Monarchies and the others?We still have a pending task to review them worldwide.
I think it will definitely be difficult to give feedback on specific countries being tribes without more info on how tribal countries work in-game, since "tribal" is a loose category and can mean anything depending on who is askedI've been meaning to ask about this, what sort of feedback would you and the team like on Tribes? Is it just which tags should be Tribes, flavor for Tribal nations, etc.? Will we get some looks at what distinguishes Tribal governments and gameplay from those of Monarchies and the others?
Yeah it's weird how in some regions SoPs are whole ethnic groups but in others they're very specific political units, like in Costa rica each location is a distinct SoP. The latter is preferable but it's just odd to see them both mixed together in the same feature. I suppose it's just cause they don't have much information on political divisions of some cultures or they would be too granular to be feasibleI think it will definitely be difficult to give feedback on specific countries being tribes without more info on how tribal countries work in-game, since "tribal" is a loose category and can mean anything depending on who is asked
Small question are those generic sun icons just place holders or are they planned to be the icon for most minor religionsIntended, so you can see big religious minorities in your country. For instance, Aru is a Sunni country, in which Sunni pops are a minority:
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