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I hate vista. When I browse for the file on that site, users/owner/appdata does not show up, so I can't upload it for you. If you can fix the supply bug, that would be good enough. Germany had plenty of time to reinforce the front with the time I lost. I had to wait for the germans to kick the british off the boot, then I could invade. Not I am stuck at the top of the boot, and the germans just annexed russia.
 
But I don't even know how to fix it, stupid AI convoy management ! (UK AI won't create supply convoys to Italy) I don't think I can do anything via softcoding (modding). If you have any idea, please let me know.
Such "unsolvable" issues will be addressed in WIF2...
Can you set the surrender event so that the provinces to go to the conqueror or occupier?
 
Here is the event that starts the chain :

event = {
id = 50004
random = no
country = ITA
trigger = {
atwar = yes
OR = {
headofgovernment = 3002 # Mussolini
headofgovernment = 3043
}
OR = {
war = { country = FRA country = ITA }
war = { country = ENG country = ITA }
war = { country = USA country = ITA }
}
NOT = {
control = { province = 523 data = ITA } # sud (sicile exclue) jusqu'à rome (exclue aussi)
control = { province = 524 data = ITA }
#control = { province = 519 data = ITA }
control = { province = 521 data = ITA }
control = { province = 520 data = ITA }
control = { province = 518 data = ITA }
control = { province = 517 data = ITA }

OR = { exists = RSI
war = { country = GER country = ITA }
}
OR = {
alliance = { country = ITA country = ENG }
alliance = { country = ITA country = USA } # italie ne fait pas partie des alliés
alliance = { country = ITA country = FRA }
}


}
}

date = { day = 20 month = january year = 1936 }
offset = 1
deathdate = { day = 20 month = december year = 1953 }
name = "EVT_50004_NAME"
desc = "EVT_50004_DESC"
style = 0
picture = "ita"
action_a = {
name = "EVT_50004_ACT"
command = { type = dissent value = 5 }
#command = { type = sleepevent which = 36 }
}
}

And here are the events I am going to duplicate in case of a US invasion :

event = {
id = 50019
random = no
country = ITA
trigger = {
event = 50018

}
date = { day = 13 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1953 }
name = "EVT_50019_NAME"
desc = "EVT_50019_DESC"
style = 0
picture = "UN"
action_a = {
name = "United we are strong, united we will win !"
command = { type = capital which = 523 } #Taranto
command = { type = secedeprovince which = ENG value = 525 }
command = { type = secedeprovince which = ENG value = 526 }
command = { type = secedeprovince which = ENG value = 534 }
command = { type = secedeprovince which = ENG value = 522 }
command = { type = secedeprovince which = ENG value = 520 }
command = { type = secedeprovince which = ENG value = 521 }
command = { type = secedeprovince which = ENG value = 515 }
command = { type = secedeprovince which = ENG value = 516 }
command = { type = secedeprovince which = ENG value = 517 }
command = { type = secedeprovince which = ENG value = 518 }
command = { type = secedeprovince which = ENG value = 519 }
command = { type = secedeprovince which = ENG value = 524 }
command = { type = secedeprovince which = ENG value = 513 }
command = { type = secedeprovince which = ENG value = 514 }
command = { type = secedeprovince which = ENG value = 512 }
command = { type = secedeprovince which = ENG value = 369 }
command = { type = secedeprovince which = ENG value = 368 }
command = { type = secedeprovince which = ENG value = 379 }
command = { type = secedeprovince which = ENG value = 370 }
command = { type = secedeprovince which = ENG value = 371 }
command = { type = secedeprovince which = ENG value = 378 }
command = { type = secedeprovince which = ENG value = 524 }
command = { type = secedeprovince which = ENG value = 531 }
command = { type = secedeprovince which = ENG value = 1168 }
command = { type = oilpool value = 10000 }
command = { type = supplies value = 10000 }
}
}

event = {
id = 50018
random = no
country = ENG
trigger = {
event = 50011
}
date = { day = 13 month = january year = 1936 }
offset = 1
deathdate = { day = 3 month = december year = 1953 }
name = "EVT_50019_NAME"
desc = "EVT_50019_DESC"
style = 0
picture = "UN"
action_a = {
name = "United we are strong, united we will win !"
command = { type = make_puppet which = ITA }
command = { type = set_relation which = ITA value = 200 }
}
}

What triggers should I set in event 50019 ? The problem is...what if the US got Napoli while the UK got Tarento...who should get Italy as a puppet ? That is why it was much more simple to give it to the UK whatever happens (since they lead the Alliance).
 
Here is the event that starts the chain :



And here are the events I am going to duplicate in case of a US invasion :



What triggers should I set in event 50019 ? The problem is...what if the US got Napoli while the UK got Tarento...who should get Italy as a puppet ? That is why it was much more simple to give it to the UK whatever happens (since they lead the Alliance).
Well, that is one "cheat" I do. When I join the allies, I edit myself as leader.

As I read that event, England still gets the provinces. Why not just leave Italy as a puppet with all of their provinces, less the RSI provinces? Then the UK not sending convoys is irrelevant and the RSI will Go back to Italy. I will just have to start building paras for this situation or something.
 
One idea I had. Can the event check for ownership of Rome? If USA owns Rome then Ita is USA puppet. You could do this for all the majors. If playing Brazil in this scenario or Canada, or France(yeah, right ;) not in WiF dude!)
 
I thought about it but these events trigger (as the italian surrender historically occured) even before Roma is lost so that would not do it.
If there is no provinces retrocessions, we could get bizarre situations with US and UK getting both half of Italy. Right now the only wise suggestion I can offer to you is edit this very event with commenting (#) all the italian provinces secedings to UK before a US game.
 
I guess the best thing then would be to "accept all" the provinces from UK. I don't know why I didn't think of that before.:eek:o
 
Couple things I've found playing Titanium C so far:
-Light Motorization Brigade has Rocket Arty graphics and brigade name.
-German 71. Infanterie Division unitname is stuck. It makes endless 71. IDs.
 
Last edited:
beta version,
in 42 soviet AI had 0.9 ground defense
human- german player- me 0.8 (as almost all other countries)
maybe 0.9 it’s too much for soviet AI in 42
maybe balance can be made thru AI events- more “–free soviet divisions ” instead of GD 0.9
also Fall Gelb event was not firing,
 
You should fix this:

screensave0w.png


Look on the flag;)

Sometimes it's correct, but sometimes the background is NAT Spain.