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Mithelemir

Second Lieutenant
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Jan 21, 2011
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Dear Devs,

Could you please itemize the details of what bonuses does the computer get in hard play mode vs Normal play mode. Alternately, does the player get any negatives? Can you provide specific numbers/percentages please?

This information is becoming important as the game has now been nerfed to the point that the computer is more of a bump in the road than a real opponent on normal difficulty.

P.S. Nerfed the armies of Samhain!? They were a punching bag to begin with.
 
The ENEMY heroes and units receive multipliers according to the difficulty levels:

Manapoint:
BEGINNER 0.4
EASY 0.5
NORMAL 0.75
HARD 1
VERYHARD 1.25

Hitpoint:
BEGINNER 0.4
EASY 0.5
NORMAL 0.7
HARD 1
VERYHARD 1.2

Damage:
BEGINNER 0.4
EASY 0.5
NORMAL 0.7
HARD 1
VERYHARD 1.2
 
Great! Thanks for the info, Linda_N.

Although, just as a point of verification (so I know I am reading your information correctly) let me ask the following: since Hard difficulty has a modifier of 1, it means that at all easier levels the computer AI is actually weaker than the player, is that correct? Alternately, only at Hard difficulty does the computer AI actually get a fair fight against the player?
 
Last edited:
Yes, it’s true, until the Hard difficulty the AI is weaker than you.

But many times the enemy is stronger than you because of its overwhelming forces or due to some special conditions like the ghost aura of Shamhain armies.