I've created a mod-updater tool for all your needs. You can now auto- update your whole mod scripts to the current version. It is also available as standalone EXE (for Windows, THX to @FragJacker) without warranty. Modifiers are currently not really touched (only few).
Standalone exe https://github.com/F1r3Pr1nc3/StellarisModpackUtility/blob/master/modupdater3.3.4.exe
* How to use: Simply drop the .exe file in your mod root folder and run it. It will scan all folders recursively in the current directory and update your scripts.
Py source script: https://github.com/F1r3Pr1nc3/StellarisModpackUtility/blob/master/modupdater.py
* How to use: needs Python and tkinter module installed (for manually folder selection).
* With v.3.8 you can use the
THX @OldEnt for the detailed analysis.
Warning: as this script is more or less always WiP, you should better run it at backup(s) of your mod(s).
Few things are only warnings, as they need (more difficult) dependent decision for replacement/deletion.
Hints and suggestions for improvement are always appreciated.
* How to use: Simply drop the .exe file in your mod root folder and run it. It will scan all folders recursively in the current directory and update your scripts.
Py source script: https://github.com/F1r3Pr1nc3/StellarisModpackUtility/blob/master/modupdater.py
* How to use: needs Python and tkinter module installed (for manually folder selection).
* With v.3.8 you can use the
only_upto_version
to update only to a specific version (so all the old script versions are not needed anymore).THX @OldEnt for the detailed analysis.
Warning: as this script is more or less always WiP, you should better run it at backup(s) of your mod(s).
Few things are only warnings, as they need (more difficult) dependent decision for replacement/deletion.
Hints and suggestions for improvement are always appreciated.
Last edited:
- 2
- 1