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ziomax90

Sergeant
5 Badges
Jun 21, 2017
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  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Steel Division: Normand 44 - Second Wave
  • Steel Division: Normandy 44 -  Back to Hell
  • Steel Division: Normandy 44
i dont know what are you waiting for but your system you create its total unbalance at favor of allies division in 1vs1 games .. most of all nerf this ridicolous 4th.. in 1vs1 only noobs can loose playing 4th.. they look like have best tank ever with hellcat being so cheap and so fast, if this game would have some realistic feature.. well hell cat its is opened tank on top and i show it with hummel even hitting it and it doesnt damage it and its totaly unreal.. also so cheap infantry and strong air . really are you kidding me? i understand you hate axis ,because i play since the start of this game and you always favour allies especially in 1vs1 division .. but even wannabe op allies player will get bored when no one will queue him self as axis. gg
 
I don't get why people disagree. 4AD has been OP since it was added to the game, and the Allies have always been stronger in 1v1. Simply removing the B-26 Marauders from phase A would go a long way to make 4AD less overpowering, since they allow 4AD to fuck up any decent German division but 3FJ with ease in phase A.
 
Partly because his statement is literally a blob of angry text.

4AD is strong and the sky is blue. Accusing the devs of hating the axis is just poor argument. There’s ten thousand 4AD too stronk threads. At this point it’s just raging.

Your statement is more coherent. Removing the AirPower from A is a great idea. Another nerf to 120 points is a great idea.
 
Simply removing the B-26 Marauders from phase A would go a long way to make 4AD less overpowering

While B-26 Marauder is real threat in 1x1 in team games this plane is vulnerable, coz 1-2 players can afford to have fighters of AA. Moving B-26 Marauders to B will make them just useless in team games.

About other OP things of 4AD. Why just don't delete 1 card of 1 M4105 and 1 Hellcat from A?
 
Your statement is more coherent. Removing the AirPower from A is a great idea. Another nerf to 120 points is a great idea.
No point to leave suggestions because noone will listen to them.

For me myself I don't play ranked because of 4th anymore and host lobbies with the "4th Armored = kick" name. Because I want to play fair.
 
Partly because his statement is literally a blob of angry text.

4AD is strong and the sky is blue. Accusing the devs of hating the axis is just poor argument. There’s ten thousand 4AD too stronk threads. At this point it’s just raging.

Your statement is more coherent. Removing the AirPower from A is a great idea. Another nerf to 120 points is a great idea.

dude of course there is rage inside my words, im playing only axis and only quickmatch 1vs1 and i meet 8/10 of the time people using the 4th . and its a shame 4th as been out since some time and its still going on so op.
 
Maybe I'm lucky, but I have only played against 4AD 3-4 times since the leaderboard reset. I have ~100 games and I have played about half of those as the Germans.

While B-26 Marauder is real threat in 1x1 in team games this plane is vulnerable, coz 1-2 players can afford to have fighters of AA. Moving B-26 Marauders to B will make them just useless in team games.

About other OP things of 4AD. Why just don't delete 1 card of 1 M4105 and 1 Hellcat from A?

The B-26 Marauder is useful throughout the game for stunning AT guns and even FlaK 88s, so I don't think that would make it useless in team games. Either way, I think it's necessary to remove it for the sake of 1v1, because the Germans have no chance when it can fly around and stun every AT gun and tank on the field. Many German divs don't have fighters to deal with it in A, and to counter it with AA means you have to invest so much that you are almost guaranteed to lose the game.
 
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Why not just remove the m4 105s from phase A? That's my biggest issue with this division. 1200m assault gun and 1200m tank destroyer phase A is a stupid combo imo. 4AD isn't the only division with this combo but it has the best makeup.

Hellcats are very fast and while they are lightly armored they are still very tricky to hit phase A since they can easily be reversed out of range before there is a return shot.

M4 105 has a very good gun and pretty good armored for phase A. Pak 38s will struggle with it at max range so even if you lure it close it's not a guaranteed kill.

B26s I don't think are the problem.
 
Why not just remove the m4 105s from phase A? That's my biggest issue with this division. 1200m assault gun and 1200m tank destroyer phase A is a stupid combo imo. 4AD isn't the only division with this combo but it has the best makeup.

Hellcats are very fast and while they are lightly armored they are still very tricky to hit phase A since they can easily be reversed out of range before there is a return shot.

M4 105 has a very good gun and pretty good armored for phase A. Pak 38s will struggle with it at max range so even if you lure it close it's not a guaranteed kill.

B26s I don't think are the problem.

I think you canno't count on anything being removed. But a price nerf of some units should happen.
B-26 and Hellcats could be more costly.
 
The B-26 Marauder is useful throughout the game for stunning AT guns and even FlaK 88s, so I don't think that would make it useless in team games.

FlaK 88s aren't too easy to stun. Even B-26 can suffer from them hardly.

Many German divs don't have fighters to deal with it in A, and to counter it with AA means you have to invest so much that you are almost guaranteed to lose the game.

Not so many as you think. Only 12ss and 17ss. Even 1 fighter could be real threat for single B-26.
 
Not so many as you think. Only 12ss and 17ss. Even 1 fighter could be real threat for single B-26.

Not really, until he fires on something way behind your line like arty, B-26 is very long to kill. Once you reach the 4AD line, you find yourself in .50cal territory.
 
FlaK 88s aren't too easy to stun. Even B-26 can suffer from them hardly.

That's true later into the game, if the German player has managed to build an effective AA net, but in the early game when the Germans (16LW) can have two FlaK 88s at most the B-26 is very effective at stunning 88s.

Not so many as you think. Only 12ss and 17ss. Even 1 fighter could be real threat for single B-26.

Luftlande has the rocket plane, but it's expensive at $180 and on top of that not effective at taking out the B-26. From my experience you need a veteran ME 109 to reliably counter the B-26.
 
Not longer than any heavy bomber. If you catch it behind your line B-26 will be dead just like any plane.

It's a big if. Most players tend to strafe frontline units and turn quickly, not 1200m arty behind lines. Most times B-26 do have plenty of time to go back to .50cal territory an be protected long enough from enemy fighters.
The double phase A 88's from 16th Luftwaffe are only close enough in teamplay to shot multiples times the plane and the strafe is very efficient against them in A considering they are frontline units.