• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.

xeren

Second Lieutenant
42 Badges
Mar 27, 2010
112
0
  • Majesty 2
  • Warlock 2: The Exiled
  • Age of Wonders: Planetfall Premium edition
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Shadowrun: Dragonfall
  • Shadowrun: Hong Kong
  • BATTLETECH: Flashpoint
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • BATTLETECH: Season pass
  • Age of Wonders: Planetfall
  • Age of Wonders: Planetfall Deluxe edition
  • Stellaris: Apocalypse
  • Age of Wonders: Planetfall Season pass
  • Age of Wonders: Planetfall Sign Up
  • Stellaris: Lithoids
  • BATTLETECH: Heavy Metal
  • Age of Wonders: Planetfall - Revelations
  • Stellaris: Federations
  • Stellaris: Necroids
  • Stellaris: Nemesis
  • Stellaris
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Heir to the Throne
  • Majesty 2 Collection
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • Warlock 2: Wrath of the Nagas
  • 500k Club
  • Pillars of Eternity
  • BATTLETECH - Digital Deluxe Edition
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Stellaris - Path to Destruction bundle
  • BATTLETECH
  • Stellaris: Synthetic Dawn
  • Age of Wonders III
  • Stellaris: Humanoids Species Pack
  • Europa Universalis III
I whipped this up as a test: http://steamcommunity.com/sharedfiles/filedetails/?id=255066051

All it does is increase ship transport health to 100 and removes their 4 damage ranged attack.

In theory this should help with the AI 'suiciding' powerful units and heroes by embarking them onto 12 hp transports in range of your units/spells/cities/towers.

It does have the downside of letting you tank sea units more easily and steal some water lairs, but that's preferable to me than the AI easily losing strong units.

Late game units can still one shot these transports, they currently have no special defenses beyond the transport default, though I could raise them if thats an issue.

Try it out, see what you think.