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goodmorning from the Netherlands :),

Skyve still reports the mod as "broken" after the last update. My game doesn't work at all, wiche makes me wondere, is it the Traffic Lights Enhancement Alpha mod that is corrupted? any one?
 
goodmorning from the Netherlands :),

Skyve still reports the mod as "broken" after the last update. My game doesn't work at all, wiche makes me wondere, is it the Traffic Lights Enhancement Alpha mod that is corrupted? any one?
Possible a false positive, game is loading and working fine for me with this mod. I played for almost an hour just earlier with no issues.
 
I get a message when i try to use it in game (30 minutes ago) saying to use Krzychu124 Traffic Mod. Thank you for the support.
only vanilla turn on red and dedicated pedestrian crossings options.
When the game loads there is a warning that when you click on it, takes you to this page.
(removing 2 decal packs andpopulation rebalance opened my pre update save).
 
Thank you so much for your work on this mod—it's been incredibly helpful! I was wondering if there might be any plans to update the TLE Preview (v0.3) Canary Unstable version, particularly the one with the custom phase feature. I tried running it with the latest Cities: Skylines II update (1.3.3f1), but unfortunately, it crashes on launch. The custom phase functionality was especially valuable for improving traffic flow and overall gameplay. I'd really appreciate any updates to that mod.
 
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Thank you so much for your work on this mod—it's been incredibly helpful! I was wondering if there might be any plans to update the TLE Preview (v0.3) Canary Unstable version, particularly the one with the custom phase feature. I tried running it with the latest Cities: Skylines II update (1.3.3f1), but unfortunately, it crashes on launch. The custom phase functionality was especially valuable for improving traffic flow and overall gameplay. I'd really appreciate any updates to that mod.



custom phases been merged with the main branch since yesterday (as the time of this comment)
 
Thank you so much for your work on this mod—it's been incredibly helpful! I was wondering if there might be any plans to update the TLE Preview (v0.3) Canary Unstable version, particularly the one with the custom phase feature. I tried running it with the latest Cities: Skylines II update (1.3.3f1), but unfortunately, it crashes on launch. The custom phase functionality was especially valuable for improving traffic flow and overall gameplay. I'd really appreciate any updates to that mod.



custom phases been merged with the main branch since yesterday (as the time of this comment)
Thanks so much for the update! That’s great to hear it’s been merged—though I have to admit I’m not entirely sure what that means, haha. When I checked, it looked like the last update was about 3 months ago.

github dot /slyh/Cities2-TrafficLightsEnhancement/
 
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custom phases been merged with the main branch since yesterday (as the time of this comment)
I don't see this option in the gameplay. What do you mean it has been merged?


there's still a lot of updating the mod needs. it's using an old C# version and won't build, plus it probably needs a complete rewrite IMO. custom phases being merged with the main/master branch doesn't mean it's ready to use.
 
Hi, I'm getting a crash with this message a lot:

'[EXCEPTION] - [21:48:24,258] - (Player.log)
[UI] [ERROR] Unhandled rejection error value: No handler registered with name 'C2VM-TLE-Call-KeyPress'
at <unknown function>(assetdb://gameui/index.js:1:3649)'
 
custom phases been merged with the main branch since yesterday (as the time of this comment)
does that mean there is a why i can still use custom phases in the game
You still have custom phases? How did you enable that option? I did not see that option anywhere...
Everyone asking about the custom phases, that's the beta version of the mod. I think they might have been planning on incorporating into the alpha version