• We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Can you elaborate what is not working? Can you record some short clip?
I thought that priority tool is so simple it doesn't need a guide or manual to use. Select intersection, then select type of priority (priority, yield, stop, reset) and simply click on the lane you want to apply it. Done. If you need more info, every button on the UI includes tooltip with short description what it does.
Ah. I was clicking the lane first then the priority. Also there doesn't seem to be a way to check how a lane is set, as clicking it again resets it. You're the developer, of course it's simple for you. I also cant see any difference between lane group and lane as both just select one lane.
 
Also there doesn't seem to be a way to check how a lane is set
What do you mean by that? You should be able to click the lane as many times you want, it shouldn't reset anything.

For lane group you need... group of lanes heading the same direction, say straight only. Try forcing the same lane arrows at multilane road segment and you will see it's highlighting more than one lane. It's purely a shortcut so you don't need to apply the same thing to multiple lanes heading the same direction
 
What do you mean by that? You should be able to click the lane as many times you want, it shouldn't reset anything.
For lane group you need... group of lanes heading the same direction, say straight only. Try forcing the same lane arrows at multilane road segment and you will see it's highlighting more than one lane. It's purely a shortcut so you don't need to apply the same thing to multiple lanes heading the same direction
Got it now. To me Lane Group means all the lanes on the opposing sides, not necessarily all going the same direction. Because if I am making a 6-lane road priority I would assume it would apply to both directions. My 6-lane road could be priority both directions and be allowed right turns. Again, people think different things and you need to realize that. Thanks for the help.
 
The overlay highlighting things you point with the mouse cursor was made for that specific reason - it always shows exactly what is going to be modified, you don't need to guess or know anything in advance.

The same as for lane connector tool - quick tool actions you can select from the toolbox are highlighting what is going to be modified before you accept/click. The exception is reset, but that should be obvious what it does, plus every button has its tooltip explaining details.
 
Traffic is removing its settings if you try to modify road with Road builder, otherwise it would leave junk data which could break further modification with the mod tool, cause weird resets or game crash.


By forcing certain priority on the lane you select with the tool


Can you elaborate what is not working? Can you record some short clip?
I thought that priority tool is so simple it doesn't need a guide or manual to use. Select intersection, then select type of priority (priority, yield, stop, reset) and simply click on the lane you want to apply it. Done. If you need more info, every button on the UI includes tooltip with short description what it does.
After using the tool for the first time, I can confirm that it indeed is very easy to use and pretty much doesn't need a manual.
 
  • 1Like
  • 1
Reactions:
Priorities was like a silver bullet to all of my traffic woes! So nice to see all the intersections working so beautifully now! It does seem to get confused with large intersections, drop a few lanes, you probably don't need them now!
 
There is an issue with the automatic reset creating a situation where U turns are allowed in segments of roads and can not be disabled.
1723431511659.png


At the node indicated above cars are able to make U turns, you can not select the node and make changes to fix this.

Road layout:
1723431835108.png
 
  • 1
Reactions:
Update installed this morning and was completely broken; lane configurations have been reset and I can't edit existing intersections; clicking on them does nothing. I have not installed Road Builder, but had previously installed the traffic light mod.
I have the same problem. I've selected Lane Connector Tool. When I hover over an intersection I get a "Select Intersection" tooltip, but clicking on the intersection doesn't do anything. Am I missing something?
 
I have the same problem. I've selected Lane Connector Tool. When I hover over an intersection I get a "Select Intersection" tooltip, but clicking on the intersection doesn't do anything. Am I missing something?
Have you tried restarting the game or resubscribing the mod? I need logs (Player.log and Traffic.Mod.log). It seems to be fairly rare problem affecting only few players from hundred thousands of subscribers.
 
is there away to set defaults for lane selection. I getting tired of have to remove uturns for every node. if i remember correctly, there was a setting.
Feature request: Please consider implementing a "button" that will delete all U turns from every intersection in the map at one go.

 
Have you tried restarting the game or resubscribing the mod? I need logs (Player.log and Traffic.Mod.log). It seems to be fairly rare problem affecting only few players from hundred thousands of subscribers.
Ah yes, restarting the game has fixed it. I should have tried that before posting! Thanks for your work on the mode, it's fantastic!
 
  • 1
Reactions: