Mod causes CTD when you select replace a road. Other mods installed, anarchy, road manager. Only when traffic is enabled does it cause CTD.
Mod causes CTD when you select replace a road. Other mods installed, anarchy, road manager. Only when traffic is enabled does it cause CTD.
Mod causes crash to desktop while loading some savegames, exitting to main menu, and picking "road builder" roads.
Tried to activate/deactivate other mods but nothing works except deleting "Traffic" from active playset.
Mod list:
Unified Icon Library 1.0.10
ExtraLib 1.3.5
Asset Icon Library 1.1.1
Anarchy 1.7.7
Better Bulldozer 1.3.10
French Pack 3
I18n EveryWhere 1.3.0-p20241102
City Vitals Watch (Monitor Stats) 0.1.3
Traffic 0.2.4
Find It 1.0.10
Road Builder [BETA] 0.4.4
Traffic Lights Enhancement Alpha 0.2.26
ExtraDetailingTools 1.1.3
Skyve [BETA] 0.12.0
Extra Networks and Areas 1.2.1
Tree Controller 1.5.1
Line Tool 0.9.8
ExtraLandscapingTools 1.3.0
You shouldn't expect anyDoes not working on gfn
code mod
to work on gfn. Only custom assets and maps are/will be supported.If you really looking for support, send game logs after the game crashes. I can tell you it's very rare case (the mod is subscribed by ~400k users, only less than 5 reported that problem recently, but didn't provide log files), I cannot reproduce it, neither many other users I have asked.It's crashing the game for me now =(
Update the game and the mod to the latest available version.Doesnt work for me :
TypeLoadException: Could not load type of field 'Traffic.ModSettings+<>c__DisplayClass58_0:deviceType' (0) due to: Could not resolve type with token 01000055 from typeref (expected class 'DeviceType' in assembly '') assembly: typeeviceType member
null)
at (wrapper managed-to-native) System.RuntimeTypeHandle.type_is_assignable_from(System.Type,System.Type)
at System.RuntimeTypeHandle.CanCastTo (System.RuntimeType type, System.RuntimeType target) [0x00000] in <467a840a914a47078e4ae9b0b1e8779e>:0
at System.RuntimeType.IsAssignableFrom (System.Type c) [0x00020] in <467a840a914a47078e4ae9b0b1e8779e>:0
at Unity.Entities.TypeManager.InitializeAdditionalComponentTypes (System.Reflection.Assembly assembly) [0x0002f] in <ddcd3907f2354f4dba7399da4b0a5375>:0
at Game.Modding.ModManager+ModInfo.AfterLoadAssembly (System.Reflection.Assembly assembly) [0x00000] in <5dcada891d704ef8a8e809ebaa9ab35a>:0
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssemblyImpl (System.Action`1[T] afterLoadAction) [0x00185] in <710b80139fc14570aed29b63f9971b7b>:0
Rethrow as LoadExecutableException: Error loading assembly Traffic, Version=0.2.4.0, Culture=neutral, PublicKeyToken=null
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssemblyImpl (System.Action`1[T] afterLoadAction) [0x0022c] in <710b80139fc14570aed29b63f9971b7b>:0
at Colossal.IO.AssetDatabase.ExecutableAsset.LoadAssembly (System.Action`1[T] afterLoadAction, Colossal.IO.AssetDatabase.ExecutableAsset& uniqueAsset) [0x00008] in <710b80139fc14570aed29b63f9971b7b>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x000ff] in <5dcada891d704ef8a8e809ebaa9ab35a>:0
I can't read your mind or check your PC... What do you mean by: it doesn't work??It doesn't work now.
What did you remove? I am having the same issue.I had problems with those mods. The "Anarchy" issue was fixed without me having to take any action. The problem that "Traffic" indicated to me was with the key assignment. I removed some assignments and it works.
it clearly tells you which vanilla key binding is conflicting.. Just click on the notification, then Keybindings tab and hover the red icon to see conflicting vanilla key. It couldn't be simplerWhat did you remove? I am having the same issue.
Update the game and the mod to the latest version. I don't know which one is outdated, but one of them is.Hi there,
I've been trying to use the Mod for about a week or 2 and it seem not to be working anymore. I've removed all keys contradictions, removed and reinstalled the mod and it still won't work.
I'd be thankful for assistance! <3
Here's the message I receive:
MissingMethodException: Method not found: System.Collections.Generic.IEnumerable`1<Game.Input.ProxyBinding> Game.Input.ProxyAction.get_bindings()
at Traffic.ModSettings.RegisterToolActionWatchers () [0x00015] in D:\Modding\Cities Skylines II\Traffic\Code\ModSettings.Keybindings.cs:125
at Traffic.ModSettings.ApplyLoadedSettings () [0x00008] in D:\Modding\Cities Skylines II\Traffic\Code\ModSettings.cs:213
at Traffic.Mod.OnLoad (Game.UpdateSystem updateSystem) [0x000b4] in D:\Modding\Cities Skylines II\Traffic\Code\Mod.cs:64
at Game.Modding.ModManager+ModInfnLoad (Game.UpdateSystem updateSystem) [0x00015] in <9dbfd0f80f1c47cda752f580c9797e08>:0
at Game.Modding.ModManager+ModInfo.Load (Game.UpdateSystem updateSystem) [0x00162] in <9dbfd0f80f1c47cda752f580c9797e08>:0
Thx, I know, will be updated in +-1hHello, FYI this mod causes errors on startup since latest patch
Is there a way to donate a cup of coffee or something similar?Thx, I know, will be updated in +-1h