I have the latest game update and I'm getting an error message saying it can't load some of my intersections, and then my game crashes after s few minutes.
2.6 is definitely not compatible and doesn't validate the mod data as the 0.2.7 does.I tried using version 2.6. No pop up, but game still crashed after a few minutes.
I updated the game ,and now it's okay. Thank YouAgain, update the game to the latest version if you want to use the latest version of the mod. You are still on v.1.2.0, it was released 4 moths ago...
If Road Builder won't load road configuration correctly, connections will reset automatically. Try reloading the savegame (without closing the game) when you notice connections didn't load.When I edited Lane Connector status at my junctions which are made by Road-Builder-generated roads these statuses don't seem to be saved when I saved and loaded my games.
It seems that you're right.If Road Builder won't load road configuration correctly, connections will reset automatically. Try reloading the savegame (without closing the game) when you notice connections didn't load.When I edited Lane Connector status at my junctions which are made by Road-Builder-generated roads these statuses don't seem to be saved when I saved and loaded my games.
i think its something different. The floating Buttons of other mods, like traffic light mod, also dissapeared.hmm, since the last game update, i cant see the icon.
Use in-game pdx mods browser, it's much easier. If you want use use web browser, subscribe ("Add") to any playset you have (create one if you don't have) instead of downloadingI downloaded the mod. It ended up in my Downloads folder. What do I do next ? Should I move it to different location ?
It's in plans, but complicated. I'm working on other feature that I want to finish and release first, then I'll focus on improving/extending existing featuresIs there any plan to add lane connector tool support for traffic circles? I was hoping to make a specific turn lane on the road to the right coming into the traffic circle and have the left lane have the option to go left. Just to have a little bit more customization to make specific traffic circles. Been watching a bunch of urban planning with real life traffic circles and some of the things real city planners are coming up with would be cool to be implemented.
You can still manually make a roundabout instead of the in game one and use the lane connectors and priority tools to customize it.Is there any plan to add lane connector tool support for traffic circles? I was hoping to make a specific turn lane on the road to the right coming into the traffic circle and have the left lane have the option to go left. Just to have a little bit more customization to make specific traffic circles. Been watching a bunch of urban planning with real life traffic circles and some of the things real city planners are coming up with would be cool to be implemented.
See https://forum.paradoxplaza.com/forum/threads/traffic.1674462/page-28#post-30240776Can you add the possibility to delete the switches, when you build a stop for a tram so the the tram can reverse. At most of my stops the tram has no need to reverse.